forked from MonoGame/MonoGame
-
Notifications
You must be signed in to change notification settings - Fork 0
/
MonoGame.Framework.MacOS.nuspec
41 lines (39 loc) · 2.88 KB
/
MonoGame.Framework.MacOS.nuspec
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
<metadata>
<id>MonoGame.Framework.MacOS</id>
<version>0.0.0.0</version>
<title>MonoGame.Framework.MacOS</title>
<authors>MonoGame Team</authors>
<owners>MonoGame Team</owners>
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt</licenseUrl>
<projectUrl>http://monogame.net/</projectUrl>
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides you with MonoGame Framework that uses OpenGL for rendering and works on MacOS using Xamarin technologies.</description>
<summary>This package provides you with MonoGame Framework that uses OpenGL for rendering and works on MacOS using Xamarin technologies.</summary>
<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
<language>en-US</language>
</metadata>
<files>
<file src="..\..\NuGetPackages\build\MacOS\MonoGame.Framework.MacOS.targets" target="build\MonoGame.Framework.MacOS.targets" />
<!-- C# Assemblies -->
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.dll" target="lib\net40\MonoGame.Framework.dll" />
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.xml" target="lib\net40\MonoGame.Framework.xml" />
<file src="MacOS\AnyCPU\Release\Tao.Sdl.dll" target="lib\net40\Tao.Sdl.dll" />
<file src="MacOS\AnyCPU\Release\OpenTK.dll" target="lib\net40\OpenTK.dll" />
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.dll" target="lib\net45\MonoGame.Framework.dll" />
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.xml" target="lib\net45\MonoGame.Framework.xml" />
<file src="MacOS\AnyCPU\Release\Tao.Sdl.dll" target="lib\net45\Tao.Sdl.dll" />
<file src="MacOS\AnyCPU\Release\OpenTK.dll" target="lib\net45\OpenTK.dll" />
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.dll" target="lib\MonoMac\MonoGame.Framework.dll" />
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.xml" target="lib\MonoMac\MonoGame.Framework.xml" />
<file src="MacOS\AnyCPU\Release\Tao.Sdl.dll" target="lib\MonoMac\Tao.Sdl.dll" />
<file src="MacOS\AnyCPU\Release\OpenTK.dll" target="lib\MonoMac\OpenTK.dll" />
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.dll" target="lib\XamarinMac\MonoGame.Framework.dll" />
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.xml" target="lib\XamarinMac\MonoGame.Framework.xml" />
<file src="MacOS\AnyCPU\Release\Tao.Sdl.dll" target="lib\XamarinMac\Tao.Sdl.dll" />
<file src="MacOS\AnyCPU\Release\OpenTK.dll" target="lib\XamarinMac\OpenTK.dll" />
</files>
</package>