All notable changes to this project will be documented in this file,ChangeLog information is generated by the CommitMessage plugin
- add fire ball entity and related functionalities (496d750)
- add NeutronRingItem capabilities and menu integration- Implement ICapabilityProvider in NeutronRingItem for ForgeCapabilities handling. - Add use method in NeutronRingItem to open the NeutronRingMenu when used by players.- Create NeutronRingMenu class extending BaseMenu, with slot handling improvements.- Register NeutronRingScreen in ModMenus for client GUI integration. - Adjust existing menu and screen mappings and improve item finding logic in menus. (a3c481c)
- add neutron ring and compressed chest functionality (3af5ee6)
- add config options and functionalities for infinity tools (712bf18)
- add infinity ring and umbrella items with descriptions (a47c679)
- add Infinity Ring and Infinity Umbrella with cosmic rarity (b3a6aeb)
- update creative energy cell recipe and add AE2 dependency (ccfe2f4)
- add ProjectE compatibility mappers and recipe adjustments (cc4fd5f)
- add lightning effect option when attacking animals (8fb7bac)
- add new neutron collector blocks and refactor tier system (c04262e)
- add neutron horse armor recipe and update tier system (e347ce6)
- add compression tooltip and update infinity sword logic - fix on #73 - Add new tooltip for the 'compress' feature in the avaritia language files. - Refactor the infinity sword item logic to correct creative mode handling. - Introduce extreme crafting table block and related tooltip updates. - Register new compressor and extreme crafting component providers. - Remove outdated code and initialize client extensions for infinity sword rendering. - Update mod recipe types and improve tooltip registration mechanism. (a67d7a1)
- implement new recipes and refactor event handling (cab4021)
- add extreme crafting recipes and singularity compressor (9726790)
- add ProjectE compatibility and recipe mapper (6afb9d7)
- init (c0a4d6c)
- add new creative recipes for various mods (16fe469)
- add compact recipes (e3c1a6b)
- add Crystal Pickaxe item and related recipes (579e555)
- add rainbow color effect to Eternal Singularity item- Implement a new getCurrentRainbowColor method in AvaritiaClient to generate a rainbow color effect for the Eternal Singularity item. - Register the Eternal Singularity item with a unique color in the item color handler event. - Refactor the DynamicRecipeHandler to load ingredients for the Eternal Singularity Craft Recipe dynamically. - Add a new EternalSingularityCraftRecipe class, corresponding item model, and recipe JSON files for the new recipe.- Update the ExtremeCraftingTableCategory and ExtremeTableCrafting scripts to include the Eternal Singularity recipe.- Modify the InfinityCatalystCraftRecipe to support a recipe group and ingredients loading. (e50cb3f)
- add support for Charm of Undying in Infinity Handler (02929d6)
- DEEPSLATE pickaxe (da53ba9)
- armor render test (302a692)
- sword and armor render (6459e71)
- finish halo render (8384c96)
- wip:add render (2bc3d8f)
- correct background image path in root advancement (e3be4e9)
- some fixs (234e7d2)
- 4ab88ee * fix compressed chest can't preserve item's nbt on chest drop. (#94) (4ab88ee)
- correct block texture path in ModAdvancements (4f19133)
- optimize InfinityBucketItem interactions with fluid handling (d94c7ea)
- correct pattern width validation in ModShapedRecipeBuilder (263d49a)
- reduce crystal pickaxe destroy speed from 10000F to 100F (db05257)
- update ingredient for induction casting in Mekanism integrationCorrect the ingredient from 'induction_casting' to 'induction_casing' in the ModRecipes.java file to ensure compatibility with Mekanism's latest version. (112b720)
- adjust tool behavior and update block breaking logic (f5353e9)
- initialize EMCHandler only if ProjectE is loadedModEMCHandler's initialization is now deferred until it is confirmed that ProjectE is present, which prevents unnecessary loading of EMC configurations when ProjectE is not available. (82a6c37)
- update shader instances and remove unused code (b78cd1d)
- update shader instances and remove unused code (711fca9)
- correct Chinese translation for 'electrum' in avaritia (fc79f4c)
- fix attack animal (278a585)
- fix bow hit entity (ceaff92)
- add Eternal Singularity craft recipe and dynamic ingredient loading- Introduce a new Eternal Singularity craft recipe accessible through advancements. - Implement dynamic ingredient loading for the recipe, reducing static initialization. - Remove deprecated recipe group and serialization code for simplification. - Update related recipe files and handlers to accommodate the new functionality. (7ae84f6)
- fixs (c3463fb)
- fix close #42 (01adefe)
- fix #63 #55 (78fb86b)
- fix #63 #55 (67a3224)
- update slot handling in neutron ring menu (8fe1020)
- remove client-side cluster merging logic (20bef9e)
- replace direct Rarity usage with ModRaritiesRefactor item rarity definitions to use the new ModRarities class, ensuring consistency and encapsulation of rarity definitions within the ModRarities class. Update all relevant item classes to utilize the new rarity definitions. (650777d)
- update ingredient and recipe names for clarity (d7ebaf3)
- update ingredient and recipe names for clarity (f439e8f)
- update NBT handling and recipe conditions for compatibility (f61fcfa)
- optimize block breaking and cluster spawning logic (7a4898d)
- optimize arrow interaction and tree destruction logic (10f0789)
- axe (566c28a)
- change
compileOnly
toimplementation
for dependency declarations (5c4006c) - rework recipe handling and remove unused code (7109dde)
- clean up unused imports and simplify code structure (fa5e7d0)
- optimize particle rendering and model loading (c0c1f0d)
- extend InfinityTotemItem from ResourceItemRefactor the InfinityTotemItem class to extend from the ResourceItem class,allowing for code reuse and better organization. Adjust related item registry and recipe configurations to accommodate this change. (4ed5279)
- optimize model rendering and item stack checks (c16e7ca)
- MatterClusterItem rebuild 2 (7668481)
- MatterClusterItem rebuild (4cf4956)
- code refactor for faster (0354f96)
- some features (fec42a7)
- damage features (dfc6716)
- advancements added (b777357)
- some bug fixs (0cdc7c9)
- add infinity totem (157ffff)
- crafting table menu fix (a347e06)
- fix #53 (c053e40)
- fix net packet (c2dacca)
- fix #37 #49 #50 (3539c95)
- fix #49 (a9fad1b)
- fix #48 (51f5f30)
- efe345e Added fun feature (efe345e)
- gamemode fix (7c8260a)
- fix #37 #43 (6704b23)
- ability fly (927f3f9)
- 最新构建版本会使某些物品合成失效 (844f753)
- Avaritia与jei在服务器中一些合成表不显示 (1408a40)
- 1879180 + data gen fix (1879180)
- f203134 + fix menu data + fix immortal entity + fix #39 #40 (f203134)
- 80f64d8 + fix star fuel (80f64d8)
- 9937046 + fix action (9937046)
- 1e2ae40 + fix jei draw (1e2ae40)
- f7ee17b + fix skull-sword recipe (f7ee17b)
- 9d5ef5f + fix #36 (9d5ef5f)
- 69af7af (origin/1.20-forged) + fix client side 2 (69af7af)
- fb1a18e + fix client side (fb1a18e)
- a75fa61 + rename + fix #31 (a75fa61)
- 15d7ff1 + fix #32 (15d7ff1)
- 705c8a4 + fix readme (705c8a4)
- cff71fe + add cosmic sprites + fix #28 + add tracer function for infinity bow + update readme + try to fix halo item (cff71fe)
- 9f114d7 + add KubeJs support + fix #19 (9f114d7)
- 7f7dd2e + fix Could not generate default singularities (7f7dd2e)
- e98a44c + fix #14 (e98a44c)
- 26f3a9c + fix resources 2 (26f3a9c)
- 104dc1c + neo forged + fix resources (104dc1c)
- provide recipeDisable option to jsons for pack devs to disable compressor recipes (279ee4f)
- OnDatapackSyncEvent not being fired do to missing static (0288b1c)
- 6314278 some fix (6314278)
- 4856263 try to fix Singularity rendering error (4856263)
- 08ae35f fix invalid dist DEDICATED_SERVER error (08ae35f)
- f138f49 fix TextureAtlas for invalid dist DEDICATED_SERVER (f138f49)
- c034af6 lang fix (c034af6)
- ce61484 fix The neutron collector has a slightly crooked readiness strip fix Neutron pile is still not displayed in the JEI fix In the neutron compressor, the JEI is displayed a little crookedly add quickly add items to the neutron compressor via shift + mouse fix recipe strip in the neutron compressor (ce61484)
- 43d673c some fix (43d673c)
- 140cab5 fix crafting table has no gui add pile jei add pile percentage in gui fix particles of Extreme Crafting table (140cab5)
- 3341140 try to fix screen try to fix jei (3341140)
- 654c963 try to fix screen (654c963)
- 7774712 try to fix advancements (7774712)
- 3baf7e5 fix arrow entity (3baf7e5)
- e0a6ed6 fix some blocks name color (e0a6ed6)
- b56ebcd ColorHandler double-side fix && gitignore (b56ebcd)
- 7c8af29 fix Singularity's tag if not exist, it will also be loaded. add mixing coal translation (7c8af29)
- 160f084 fix handler item (160f084)
- 168a8e2 finish fix bow (168a8e2)
- adb8a12 add infinityFix fix bow shoot angle (adb8a12)
- 6ad2c34 try to fix ExtremeCraftingTableCategory (6ad2c34)
- 4bd927c fix compressor (4bd927c)
- 96fc650 fix many bugs (96fc650)
- c138862 + render test (c138862)
- v1.3.5.3 (541bf5c)