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negative.html
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<!DOCTYPE html>
<html lang="en" manifest="cache.appcache">
<head>
<meta charset="utf-8">
<title>-2048</title>
<link href="style/size4.css" rel="stylesheet" type="text/css">
<link href="style/tiles.css" rel="stylesheet" type="text/css">
<link rel="shortcut icon" href="favicon.ico">
<link rel="apple-touch-icon" href="meta/apple-touch-icon.png">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="HandheldFriendly" content="True">
<meta name="MobileOptimized" content="320">
<meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0, maximum-scale=1, user-scalable=no, minimal-ui">
<meta name="format-detection" content="telephone=no" />
<meta property="og:title" content="2048 game"/>
<meta property="og:site_name" content="2048 game"/>
<meta property="og:description" content="Join the numbers and get to the 2048 tile! Careful: this game is extremely addictive!"/>
<meta property="og:image" content="http://gabrielecirulli.github.io/2048/meta/og_image.png"/>
</head>
<body>
<div class="container">
<div class="heading">
<h1 class="title">-2048</h1>
<div class="scores-container">
<div class="score-container">0</div>
<div class="best-container">0</div>
</div>
</div>
<div class="above-game">
<p class="game-intro">Join the numbers and get the <strong>highest (or lowest) score</strong> in this page!</p>
<a class="restart-button">Play again</a>
</div>
<div class="game-container">
<div class="game-message">
<p></p>
<div class="lower">
<a class="keep-playing-button">Keep playing</a>
<a class="retry-button">Play again</a>
<div class="score-sharing"></div>
</div>
</div>
<div class="grid-container">
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
</div>
<div class="tile-container">
</div>
</div>
<p class="game-explanation">
<strong class="important">How to play:</strong> Use your <strong>arrow keys</strong> to move the tiles. When two tiles with the same number touch, they <strong>merge into one!</strong>
</p>
<hr>
<p>
Click here to go back to <a href="http://theastronomer.github.io/2147483648/">2147483648.</a>
</p>
</div>
<script src="js_2048/bind_polyfill.js"></script>
<script src="js_2048/classlist_polyfill.js"></script>
<script src="js_2048/animframe_polyfill.js"></script>
<script src="js_2048/keyboard_input_manager.js"></script>
<script src="js_2048/html_actuator.js"></script>
<script src="js_2048/grid.js"></script>
<script src="js_2048/tile.js"></script>
<script src="js_2048/local_storage_manager.js"></script>
<script src="js_2048/game_manager_negative.js"></script>
<script>
var Goal = 0
window.requestAnimationFrame(function () {
new GameManager(4, KeyboardInputManager, HTMLActuator, LocalStorageManager);
});
</script>
<script>
(function(i,s,o,g,r,a,m){i["GoogleAnalyticsObject"]=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,"script","//www.google-analytics.com/analytics.js","ga");
ga("create", "UA-42620757-2", "gabrielecirulli.github.io");
ga("send", "pageview");
</script>
</body>
</html>