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Temporary pointer compile error on MacOS Sonoma with XCode 15.0 #33
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Same error here, Ubuntu 22.04 , UE 5.3.1 |
Fixed by building https://github.com/eclipse/mosquitto from source. Need to change a few things, first in StringUtils.cpp from the plugin
In mosquitto src CMakeLists.txt
in config.mk
Then "make" Move the outputs libmosquitto.so , libmosquittopp.so and _static to the thirdParty/linux/ appropiate folders. i also added these lines to the build.cs of the plugin.
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@Toernblom I had the same issue when packaging for android, your solution worked for me, thank you ! |
@Toernblom I've followed your steps and updated our fork of the plugin with the changes. One problem I have is that when building for shipping i get a lot of build errors because there exists 2 libssl.a,
The definitions are:
I've tried to link to the engine provided libs but that does not seem to work (or I'm doing something wrong). OS: Ubuntu 22.04.4 LTS |
When using the plugin with Unreal Engine 5.3.1 on MacOS Sonoma 14.0 and XCode 15.0, i get a compile issue in StringUtils.cpp.
The error is line 7:
const char* originalStr = TCHAR_TO_ANSI(*str);
where i get the following error:
temporary whose address is used as value of local variable 'originalStr' will be destroyed at the end of the full-expression [-Werror,-Wdangling]
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