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Fast & performant React Roblox list. No more blank cells.
Swap from FlatList in seconds. Get instant performance.
FlashList-Lua is not yet ready for real-world use, and this repository is only open due to high demand. I will be away until early August and won't be around to work on the project until then.
We are still testing FlashList inside of Clip It. We've deployed simple cases in production, but are still ironining out the bugs.
Also note that the GitHub releases are broken. At the time of writing, the latest release on Wally is
rc.7
.
FlashList Lua supports installation via NPM or Wally.
npm add @neura-studios/flash-list
yarn add @neura-studios/flash-list
[dependencies]
FlashList = "neura-studios/flash-list@^1.0.0"
We recommend reading the detailed documentation for using FlashList
here.
But if you are familiar with FlatList, you already know how to use FlashList
. You can try out FlashList
by changing the component name and adding the estimatedItemSize
prop or refer to the example below:
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Packages = ReplicatedStorage.Packages
local React = require(Packages.React)
local FlashList = require(Packages.FlashList)
local e = React.createElement
local DATA = {
{
title = "First Item",
},
{
title = "Second Item",
},
}
local function MyList()
return e(FlashList.FlashList, {
data = DATA,
estimatedItemSize = 200,
renderItem = function(entry)
local item = entry.item
return e("TextLabel", {
AutomaticSize = Enum.AutomaticSize.XY,
Text = item.title,
})
end,
})
end
To avoid common pitfalls, you can also follow these steps for migrating from FlatList
, based on our own experiences:
- Switch from
FlatList
toFlashList
and render the list once. You should see a warning about missingestimatedItemSize
and a suggestion. Set this value as the prop directly. - Important: Scan your
renderItem
hierarchy for explicitkey
prop definitions and remove them. If you’re doing a.map()
use indices as keys. - Check your
renderItem
hierarchy for components that make use ofuseState
and verify whether that state would need to be reset if a different item is passed to that component (see Recycling) - If your list has heterogenous views, pass their types to
FlashList
usinggetItemType
prop to improve performance. - Do not test performance with React dev mode on. Make sure you’re in release mode.
FlashList
can appear slower while in dev mode due to a small render buffer.
Not all features from FlashList or recyclerlistview
are ported in this translation. Some notable exclusions are:
RefreshControl
currently has no implementation in Axon. That's currently blocking refresh gesture support in this package.- Item animators aren't currently supported because there's no clear path for how to animate item layouts and entry/exist animations in Roblox. Could likely be revisited later if we come across a need for this.
- Inverted lists aren't currently supported because Roblox lacks the matrix transforms used in upstream to make it work and I don't have the time to work out an alternative path. We don't have a use case for this.