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Client sends 3 BuildEntityRequest packets to host for each build #332

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PhantomGamers opened this issue Jun 21, 2021 · 3 comments
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enhancement New feature or request

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@PhantomGamers
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I'm not sure what is causing this, it results in the host printing out BuildFinally was called without having a corresponding PrebuildRequest for the prebuild {prebuildId} on the planet {__instance.planetId} twice.

Probably doesn't cause any actual problems but is unintended behavior nevertheless.

@sp00ktober sp00ktober added the enhancement New feature or request label Jun 21, 2021
@PhantomGamers
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So I found out that the client triggers BuildFinally for each drone task tech they have unlocked.

So with 1 drone task there is no message, when you get Communication control Lv3 you get one warning on the host, and Lv6 triggers two warnings as three total events occur.

@PhantomGamers PhantomGamers changed the title [0.7.x] Client sends 3 BuildEntityRequest packets to host for each build Client sends 3 BuildEntityRequest packets to host for each build Jun 22, 2021
@PhantomGamers
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Apparently, this occurs on 0.6.x as well

@PhantomGamers
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Fixed by PhantomGamers@86226b8

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