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(#30) 이슈에서 데이터 흐름 구조를 모듈화를 위해 위와 같이 리팩토링 해야합니다. 세부한 개발 방법과 순서는 Github Projects에서 관리합니다.
The text was updated successfully, but these errors were encountered:
데이터 형식 정의
Data
{ version: String, game: String, match: { id: String, platform: String, gameMode: String, playedAt: String, mapName: String, durationSeconds: Integer, players: [ { id: String, name: String, moreInfo: Object }, ], moreInfo: Object }, focusedPlayer: String, rawReplayData: Object[] }
replayFrames
{ focusedPlayer: String, frames: { players: { name: String, kills: 0, assists: 0, deaths: 0, items: String[], moreInfo: Object }, playerLocations: Object, objectLocations: Object[], killLogs: Object[], moreInfo: Object } }
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(#30) 이슈에서 데이터 흐름 구조를 모듈화를 위해 위와 같이 리팩토링 해야합니다.
세부한 개발 방법과 순서는 Github Projects에서 관리합니다.
The text was updated successfully, but these errors were encountered: