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Certainly! Here's the revised version of your paragraph with grammatical corrections and improved clarity:
Hi!
Thank you for your excellent work. I really appreciate it.
I am currently training EmerNeRF on a custom dataset collected from the Carla simulator. I've slightly modified the code to include depth supervision. While the overall reconstructed geometry appears quite good, the decomposed dynamic field exhibits significant artifacts, and the cars are noticeably distorted. Additionally, the voxelization results seem scattered.
Certainly! Here's the revised version of your paragraph with grammatical corrections and improved clarity:
Hi!
Thank you for your excellent work. I really appreciate it.
I am currently training EmerNeRF on a custom dataset collected from the Carla simulator. I've slightly modified the code to include depth supervision. While the overall reconstructed geometry appears quite good, the decomposed dynamic field exhibits significant artifacts, and the cars are noticeably distorted. Additionally, the voxelization results seem scattered.
Static RGB field:
https://github.com/NVlabs/EmerNeRF/assets/79851538/c02a167a-16dc-4d79-bee7-63ce910f117f
Static depth:
https://github.com/NVlabs/EmerNeRF/assets/79851538/4d7a603c-0d6b-4d2c-949b-e631c9343e24
Dynamic RGB field:
https://github.com/NVlabs/EmerNeRF/assets/79851538/42c6047a-9a75-4e4a-a9d3-d2117521201b
Dynamic depth:
https://github.com/NVlabs/EmerNeRF/assets/79851538/9f67c6b5-3b30-4828-9d02-6ad9784886cf
Voxelization:
Here is my config:
data:
data_root: ../data/carla_v2
dataset: carla_depth
scene_idx: 0
start_timestep: 0
end_timestep: -1
ray_batch_size: 8192
preload_device: cuda
pixel_source:
load_size:
- 644
- 966
downscale: 1
num_cams: 6
test_image_stride: 0
load_rgb: true
load_sky_mask: true
load_dynamic_mask: false
load_features: true
skip_feature_extraction: false
target_feature_dim: 64
feature_model_type: dinov2_vitb14
feature_extraction_stride: 7
feature_extraction_size:
- 644
- 966
delete_features_after_run: false
sampler:
buffer_downscale: 16
buffer_ratio: 0.25
depth_truncate: 70
lidar_source:
load_lidar: true
only_use_top_lidar: false
truncated_max_range: 80
truncated_min_range: -2
lidar_downsample_factor: 4
lidar_percentile: 0.02
occ_source:
voxel_size: 0.1
nerf:
aabb:
unbounded: true
propnet:
num_samples_per_prop:
near_plane: 0.1
far_plane: 1000.0
sampling_type: uniform_lindisp
enable_anti_aliasing_level_loss: true
anti_aliasing_pulse_width:
xyz_encoder:
type: HashEncoder
n_input_dims: 3
n_levels_per_prop:
base_resolutions_per_prop:
max_resolution_per_prop:
lgo2_hashmap_size_per_prop:
n_features_per_level: 1
unbounded: true
sampling:
num_samples: 64
model:
xyz_encoder:
type: HashEncoder
n_input_dims: 3
n_levels: 10
n_features_per_level: 4
base_resolution: 16
max_resolution: 8192
log2_hashmap_size: 20
dynamic_xyz_encoder:
type: HashEncoder
n_input_dims: 4
n_levels: 10
n_features_per_level: 4
base_resolution: 32
max_resolution: 8192
log2_hashmap_size: 18
neck:
base_mlp_layer_width: 64
geometry_feature_dim: 64
semantic_feature_dim: 64
head:
head_mlp_layer_width: 64
enable_cam_embedding: false
enable_img_embedding: true
appearance_embedding_dim: 16
enable_sky_head: true
enable_feature_head: true
feature_embedding_dim: 64
feature_mlp_layer_width: 64
enable_learnable_pe: true
enable_dynamic_branch: true
enable_shadow_head: true
interpolate_xyz_encoding: true
enable_temporal_interpolation: false
enable_flow_branch: true
num_cams: 6
unbounded: true
resume_from: null
render:
render_chunk_size: 16384
render_novel_trajectory: false
fps: 24
render_low_res: true
render_full: true
render_test: true
low_res_downscale: 4
save_html: false
vis_voxel_size: 0.3
supervision:
rgb:
loss_type: l2
loss_coef: 1.0
depth:
loss_type: l2
enable: true
loss_coef: 1.0
depth_error_percentile: null
line_of_sight:
enable: true
loss_type: my
loss_coef: 0.1
start_iter: 2000
start_epsilon: 6.0
end_epsilon: 2.5
decay_steps: 5000
decay_rate: 0.5
sky:
loss_type: opacity_based
loss_coef: 0.001
feature:
loss_type: l2
loss_coef: 0.5
dynamic:
loss_type: sparsity
loss_coef: 0.01
entropy_loss_skewness: 1.1
shadow:
loss_type: sparsity
loss_coef: 0.01
optim:
num_iters: 100000
weight_decay: 1.0e-05
lr: 0.01
seed: 0
check_nan: false
cache_rgb_freq: 2000
logging:
vis_freq: 2000
print_freq: 200
saveckpt_freq: 20000
save_seperate_video: true
resume_from: null
eval:
eval_lidar_flow: false
remove_ground_when_eval_lidar_flow: true
eval_occ: false
occ_annotation_stride: 10
Could you kindly provide some suggestions on how I can improve the quality of the dynamic field?
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