System.IndexOutOfRangeException: Index was outside the bounds of the array. at AmmoboxPlus.AmmoboxHelpfulMethods.blastArea(Vector2 position, Int32 maxRange, Boolean extraDrops) at AmmoboxPlus.Projectiles.RocketMiner.Kill(Int32 timeLeft) at Terraria.ModLoader.ProjectileLoader.Kill_Obsolete(Projectile projectile, Int32 timeLeft) at Terraria.ModLoader.ProjectileLoader.OnKill(Projectile projectile, Int32 timeLeft) at Terraria.Projectile.Kill() at Terraria.Projectile.Update(Int32 i) at Terraria.Main.DoUpdateInWorld(Stopwatch sw) at Terraria.Main.DoUpdate(GameTime& gameTime) at Terraria.Main.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.RunLoop() at Microsoft.Xna.Framework.Game.Run() at Terraria.Program.RunGame() at Terraria.Program.LaunchGame_(Boolean isServer) at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) at Terraria.MonoLaunch.Main_End(String[] args) at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() at Terraria.MonoLaunch.Main(String[] args)Chlorophyte rocket trail doesnt follow projectile precisely.
Projectile source is scuffed (doesn't fire from gun, but from player sprite center).
Life rocket incredibly laggy