The initial goal was making the Troy proof-of-concept OCIO config more "production-ready" because, well that's a damn solid concept.
Tip
Compatible with OCIO v2 and OCIO v1.
- Slight update in the colorspaces names / families
Generic Data
->Passtrough
( for scalar data)Linear BT.709
->Linear sRGB
(less accurate, but clearer for artists)- Appearance view renamed.
- punchy look less punchy (tweak it to your taste anyway)
- Edited display's views :
- New view
Disabled
, data directly to the display. - Removed Golden appearance.
- Making
Agx Punchy
the default view
- New view
- New
ACEScg
,ACES2065-1
colorspace. - New
CIE - XYZ -D65
- OCIO v1 supports
- converted OCIO v2 transforms to v1
- added allocation vars (not 100% accuracy guarantee)
This was tested on :
- RV (no exact version, tested q1 2022)
- Katana (4.0)
- Nuke (13)
- C4D (2023) + Redshift (3.5.07)
I do not guarantee it is perfectly working on OCIO v1 GPU engine.
The config is now generated from a python script that can be found in ../.dev/implementations/ocio. Refer to that build script for details about why and how the config is built that way.