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Updated Avalonia to 11.0.5 and Godot to 4.1.3
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MrJul committed Nov 6, 2023
1 parent 5669f75 commit 0e82c66
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2 changes: 1 addition & 1 deletion docs/setup.md
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## Godot setup

1. [Download Godot Engine](https://godotengine.org/download/) version 4.1 or later, with .NET support.
1. [Download Godot Engine](https://godotengine.org/download/) version 4.1.3 or later, with .NET support.
2. Create a new Godot project or open an existing one. It must use either the Forward+ or Mobile renderer.
3. Add a new Godot `Control` node to your scene. In this example, name it `UserInterface`.
4. In the inspector for the newly created control, under _Focus_, ensure that `Mode` is set to `All`. If you don't, Godot won't pass keyboard input to it.
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2 changes: 1 addition & 1 deletion docs/toknow.md
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# Supported versions

Currently, Estragonia targets Avalonia 11.0 and Godot 4.1.
Currently, Estragonia targets Avalonia 11.0.5 and Godot 4.1.3.

Don't try to use Estragonia with unsupported Avalonia versions. In general, avoid referencing Avalonia directly when possible. Since Estragonia implements a backend for Avalonia, it targets some API that are semi-private and may change in future minor Avalonia releases.

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8 changes: 4 additions & 4 deletions samples/GameMenu/GameMenu.csproj
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<Project Sdk="Godot.NET.Sdk/4.1.0">
<Project Sdk="Godot.NET.Sdk/4.1.3">

<PropertyGroup>
<AssemblyTitle>Estragonia GameMenu Sample</AssemblyTitle>
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<ItemGroup>
<PackageReference Include="JLeb.Estragonia" Version="1.*" Condition="$(SolutionName) != 'JLeb.Estragonia'" />
<PackageReference Include="Avalonia.Themes.Simple" Version="[11.0.0]" />
<PackageReference Include="Avalonia.Xaml.Behaviors" Version="[11.0.0]" />
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.2.0" />
<PackageReference Include="Avalonia.Themes.Simple" Version="[11.0.5]" />
<PackageReference Include="Avalonia.Xaml.Behaviors" Version="[11.0.2]" />
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.2.2" />
</ItemGroup>

<ItemGroup>
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4 changes: 2 additions & 2 deletions samples/HelloWorld/HelloWorld.csproj
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<Project Sdk="Godot.NET.Sdk/4.1.0">
<Project Sdk="Godot.NET.Sdk/4.1.3">

<PropertyGroup>
<AssemblyTitle>Estragonia HelloWorld Sample</AssemblyTitle>
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<ItemGroup>
<PackageReference Include="JLeb.Estragonia" Version="1.*" Condition="$(SolutionName) != 'JLeb.Estragonia'" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="[11.0.0]" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="[11.0.5]" />
</ItemGroup>

<ItemGroup>
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4 changes: 2 additions & 2 deletions src/JLeb.Estragonia/JLeb.Estragonia.csproj
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</PropertyGroup>

<ItemGroup>
<PackageReference Include="GodotSharp" Version="4.1.0" />
<PackageReference Include="Avalonia.Skia" Version="[11.0.0]" />
<PackageReference Include="GodotSharp" Version="4.1.3" />
<PackageReference Include="Avalonia.Skia" Version="[11.0.5]" />
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="1.1.1" PrivateAssets="all" />
</ItemGroup>

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