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@MrDave1999 MrDave1999 released this 11 Nov 17:11
· 85 commits to main since this release
6563624

What's Changed

  • Refactor (globals namespaces and file scoped namespaces) by @Ts-Pytham in #11
  • restruct: Create new project structure by @MrDave1999 in #12
  • cleanup: Remove Domain Project by @MrDave1999 in #13
  • Implement the Result pattern by @MrDave1999 in #14
  • Create resource file to save messages by @MrDave1999 in #15
  • feat: Create the rank module by @MrDave1999 in #16
  • ci: Create workflow by @MrDave1999 in #17
  • feat: Create the weapon module by @MrDave1999 in #18
  • feat: Create the account module by @MrDave1999 in #19
  • feat: Get rank by required kills by @MrDave1999 in #20
  • feat: Verify if a player has a lower role than X by @MrDave1999 in #21
  • feat: Create the flag module by @MrDave1999 in #22
  • refactor: Use ShowAsync instead of Show by @MrDave1999 in #23
  • test: Use FakeCarrier in the tests by @MrDave1999 in #24
  • feat: Create the Teams module by @MrDave1999 in #25
  • test: Add missing tests to PlayerStatsPerRound type by @MrDave1999 in #26
  • feat: Allow to set the team from the PlayerInfo type by @MrDave1999 in #27
  • refactor: Convert types to public from the application layer by @MrDave1999 in #28
  • feat: Check if the player has captured the opposing team's flag by @MrDave1999 in #29
  • feat: Check if the player has not been assigned to a team by @MrDave1999 in #30
  • BREAKING CHANGE: Remove AccountStatus type by @MrDave1999 in #31
  • BREAKING CHANGE: Rename the property that gets the number of elements in a collection by @MrDave1999 in #32
  • test: Use parameterized tests on types such as RankCollection and GtaWeaponsTests by @MrDave1999 in #33
  • feat: Create the Maps module by @MrDave1999 in #34
  • feat: Set the flag location of both teams (Alpha and Beta) by @MrDave1999 in #35
  • feat: Create IPlayerRepository interface by @MrDave1999 in #36
  • feat: Create a project called Persistence.InMemory by @MrDave1999 in #37
  • feat: Choose database provider from a configuration file by @MrDave1999 in #38
  • feat: Add service to encrypt passwords with bcrypt by @MrDave1999 in #39
  • feat: Add support for streamer by @MrDave1999 in #40
  • feat: Inject IPasswordHasher to encrypt passwords from FakePlayerRepository by @MrDave1999 in #41
  • refactor: Rename property to PasswordHash in FakePlayer class by @MrDave1999 in #42
  • test: Create unit tests for the SetValue method by @MrDave1999 in #43
  • feat: Add login and signup system by @MrDave1999 in #44
  • fix: Remove private field called _connectedPlayer from AccountSystem by @MrDave1999 in #45
  • feat: Validate whether the player can move up in rank when killing a player by @MrDave1999 in #46
  • feat: Add team sounds via OpenDrive to generate mp3 links by @MrDave1999 in #47
  • feat: Execute the native function gettime from C# code by @MrDave1999 in #48
  • feat: Add a command to show player statistics by @MrDave1999 in #49
  • feat: Allow the player to change their name by @MrDave1999 in #50
  • feat: Add support for auto-increment IDs in InMemoryDb provider by @MrDave1999 in #51
  • feat: Allow the player to change their password by @MrDave1999 in #52
  • BREAKING CHANGE: Remove 'EntityId' property from 'PlayerInfo' class by @MrDave1999 in #53
  • feat: Add combos system by @MrDave1999 in #54
  • refactor: Use GetInfo method instead of GetComponent by @MrDave1999 in #55
  • fix!: Fix misspelling of SatchelChargesAmour and MolotovAmour by @MrDave1999 in #56
  • refactor: Initialize dialog object in constructor to reduce memory allocations by @MrDave1999 in #57
  • BREAKING CHANGE: Use ICombo interface instead of IBenefit by @MrDave1999 in #58
  • feat!: Add new combos that improve the player's health and armour by @MrDave1999 in #60
  • fix: Set new ammo to FlameThrower by @MrDave1999 in #61
  • refactor: Improve test names by @MrDave1999 in #62
  • feat: Implement class for upgrading player's rank by @MrDave1999 in #63
  • feat: Implement killing spree system by @MrDave1999 in #64
  • feat!: Update player's rank from the accounts module by @MrDave1999 in #65
  • feat: Implement a service to create pickups for each team (Alpha and Beta) by @MrDave1999 in #66
  • feat: Implement a service to create icons for each team (Alpha and Beta) by @MrDave1999 in #67
  • feat: Enable team selection in class selection screen by @MrDave1999 in #68
  • feat: Implement player spawn system by @MrDave1999 in #69
  • BREAKING CHANGE: Rename class to PlayerDeathSystem by @MrDave1999 in #70
  • fix: Add/remove players when spawned or disconnected by @MrDave1999 in #71
  • fix: Verify if the entered password is null by @MrDave1999 in #72
  • fix: Prevent the player from returning to class selection after death by @MrDave1999 in #73
  • BREAKING CHANGE: Rename method to EnableClassSelection by @MrDave1999 in #74
  • BREAKING CHANGE: Rename method to DisableClassSelection by @MrDave1999 in #75
  • test: Add tests for flag counters by @MrDave1999 in #76
  • Update team icons to Colored Square/Triangle by @MrDave1999 in #77
  • feat: Load SA-MP server info from configuration file by @MrDave1999 in #78
  • feat: Add textdraws to class selection screen by @MrDave1999 in #79
  • feat: Create class selection module by @MrDave1999 in #80
  • fix: Fix bug with outdated map information due to singleton registration by @MrDave1999 in #81
  • feat: Update player's last connection when disconnected by @MrDave1999 in #82
  • feat: Implement headshot system by @MrDave1999 in #83
  • feat: Implement team text draw renderer by @MrDave1999 in #84
  • feat: Implement map text draw renderer by @MrDave1999 in #85
  • BREAKING CHANGE: Add “Renderer” suffix to follow project convention by @MrDave1999 in #86
  • restruct: Move 'ClassSelection' submodule to 'Teams' for better organization by @MrDave1999 in #87
  • refactor: Create 'ServiceCollectionExtensions' for Players and Maps modules by @MrDave1999 in #88
  • BREAKING CHANGE: Minimize GameModeInit class dependencies by @MrDave1999 in #89
  • feat: Implement a map rotation system by @MrDave1999 in #90
  • BREAKING CHANGE: Increase map load time to 10 seconds by @MrDave1999 in #91
  • BREAKING CHANGE: Inject an argument of type TimeLeft instead of a string by @MrDave1999 in #92
  • BREAKING CHANGE: Modify UpdateMapName to accept a CurrentMap type argument by @MrDave1999 in #93
  • feat: Allow moderators to set the time left by @MrDave1999 in #94
  • test: Add new test cases for the 'HasLowerRoleThan' method by @MrDave1999 in #95
  • feat: Allow moderators to change the map by @MrDave1999 in #96
  • feat: Allow moderators to start/stop the map rotation timer by @MrDave1999 in #97
  • BREAKING CHANGE: Rename rotation methods to clarify timer functionality by @MrDave1999 in #98
  • feat: Reset player position to (0,0,0) if current map matches next map by @MrDave1999 in #99
  • refactor: Fail fast when a player disconnects while the dialog is open by @MrDave1999 in #100
  • fix: Avoid exception when player disconnects while dialog is open by @MrDave1999 in #101
  • feat: Play intro music in class selection by @MrDave1999 in #102
  • feat: Implement the main mechanics for Capture the Flag mode by @MrDave1999 in #103
  • refactor: Use inferred member names by @MrDave1999 in #104
  • refactor!: Rename property to IsFlagAtBasePosition for clarity in flag location by @MrDave1999 in #105
  • refactor!: Rename enum member to BasePosition for better reflect its purpose by @MrDave1999 in #106
  • feat!: Allow moderators to increase the round time up to 60 minutes by @MrDave1999 in #107
  • feat: Implement a timer to apply automatic flag return by @MrDave1999 in #108
  • refactor!: Use 'Exterior Marker' terminology instead of 'Pickup Info' by @MrDave1999 in #109
  • feat: Allow players to view statistics of both teams (Alpha and Beta) by @MrDave1999 in #110
  • feat: Allow players to change teams by @MrDave1999 in #111
  • feat: Allow to view the members of both teams (Alpha and Beta) by @MrDave1999 in #112
  • feat: Implement chat system by @MrDave1999 in #113
  • feat: Implement command locking mechanism for player inputs by @MrDave1999 in #114
  • feat: Allow players to change skins by @MrDave1999 in #115
  • refactor: Rename 'SkinSystem' class to 'ChangeSkinSystem' by @MrDave1999 in #116
  • refactor: Ammo balancing and item adjustments by @MrDave1999 in #117
  • feat: Set the player's score by @MrDave1999 in #118
  • feat: Include 'Score' column in the scoreboard by @MrDave1999 in #119
  • feat: Show current team and score in the stats by @MrDave1999 in #120
  • refactor!: Add 'OnPlayerDeath' method to 'PlayerStatsSystem' by @MrDave1999 in #121
  • feat: Allow players to view others' stats by @MrDave1999 in #122
  • fix: An exception is thrown when executing a command with the argument [playerId] by @MrDave1999 in #124
  • fix: Avoid throwing an exception when an unauthenticated player disconnects by @MrDave1999 in #125
  • feat: Allow the administrator to change a player's role by @MrDave1999 in #126
  • feat: Allow the administrator to give points to players by @MrDave1999 in #127
  • feat(improve): Ensure that the player cannot select the current skin by @MrDave1999 in #128
  • refactor!: Rename AddPoints and SubtractPoints resources for clarity by @MrDave1999 in #129
  • feat: Allow administrators to give scores to players by @MrDave1999 in #130
  • feat: Add admin commands by @MrDave1999 in #131
  • feat: Add module to manage player health and armour vitality by @MrDave1999 in #132
  • refactor!: Rename methods to use 'AddPoints' prefix instead of 'GivePoints' by @MrDave1999 in #133
  • feat: Add moderator commands by @MrDave1999 in #134
  • feat: Allow VIP players to self-assign points every 4 minutes by @MrDave1999 in #135
  • feat: Allow VIP players to restore their health and armour by @MrDave1999 in #136
  • feat: Add VIP commands by @MrDave1999 in #137
  • feat: Add Cooldowns to VIP Commands by @MrDave1999 in #138
  • BREAKING CHANGE: Replace 'Points' with 'Coins' for clarity by @MrDave1999 in #139
  • fix: Update player's stat bar after acquiring a combo by @MrDave1999 in #140
  • chore: Update namespace to 'Results' by @MrDave1999 in #141
  • chore: Update namespace to 'Settings' by @MrDave1999 in #142
  • feat: Add public commands by @MrDave1999 in #143
  • feat: Allow players to report another player from a command by @MrDave1999 in #144
  • feat: Allow players to be in AFK mode from a command by @MrDave1999 in #145
  • refactor!: Move the player stats reset method to the 'PlayerStatsSystem' by @MrDave1999 in #146
  • feat: Allow players to be in spectator mode by @MrDave1999 in #147
  • fix: Check if the target player is in spectator mode by @MrDave1999 in #148
  • feat: Add command to show VIP commands in-game by @MrDave1999 in #149
  • feat: Add command to show moderator commands in-game by @MrDave1999 in #150
  • feat: Add command to show admin commands in-game by @MrDave1999 in #151
  • feat: Add command to show public commands in-game by @MrDave1999 in #152
  • feat: Add help command for players by @MrDave1999 in #153
  • feat: Add credits command for players by @MrDave1999 in #154
  • feat: Add resource file for general commands module to manage strings by @MrDave1999 in #155
  • fix: Set the interior to the current player when in spectator mode by @MrDave1999 in #156
  • feat: Add welcome message when player connects to the server by @MrDave1999 in #157
  • refactor: Create the 'WelcomeSystem' class to welcome players by @MrDave1999 in #158
  • feat!: Implement team balancer based on players' scores by @MrDave1999 in #159
  • feat: Make the color visible on the radar for the player who captures the flag by @MrDave1999 in #160
  • feat: Add SQLite support by @MrDave1999 in #161
  • chore: Move 'IPlayerRepository' to the 'Accounts' subdomain by @MrDave1999 in #162
  • feat: Add MariaDB support by @MrDave1999 in #163
  • chore: Update sample .env file by @MrDave1999 in #164
  • fix: Copy sqlite library to the output and publish directory by @MrDave1999 in #165
  • test: Create a single persistence test project that includes testing against repositories by @MrDave1999 in #166
  • test: Add integration tests for repositories using MariaDB by @MrDave1999 in #167
  • test: Add integration tests for repositories using SQLite by @MrDave1999 in #168
  • test: Organize code by use cases in persistence project by @MrDave1999 in #169
  • ci: Import database once MariaDB service is ready by @MrDave1999 in #170
  • refactor: Remove 'PlayerInfo' type parameter in ShowSignupDialog by @MrDave1999 in #171
  • feat: Add kick system after 4 incorrect password attempts by @MrDave1999 in #172
  • fix: Year 2038 problem by @MrDave1999 in #174
  • feat: Allow players to view the top players via commands by @MrDave1999 in #175
  • ci: Use 'setup-mariadb' action instead of docker container by @MrDave1999 in #176
  • refactor: Add 'STRICT' keyword to ensure strict typing rules by @MrDave1999 in #177
  • ci: Implement health check for MariaDB in docker container by @MrDave1999 in #178
  • db: Add CHECK constraints on 'players' to ensure data consistency by @MrDave1999 in #179
  • fix: Enable REGEXP function to fix 'unknown function: REGEXP()' by @MrDave1999 in #180
  • feat: Allow players to become VIP when reaching Legendary rank by @MrDave1999 in #181
  • db: Allow the 'skin_id' column to accept the value '-1' by @MrDave1999 in #182
  • fix!: Start at level 1 (noob rank) instead of 0 by @MrDave1999 in #183
  • feat: Allow admins to set total kills to other players by @MrDave1999 in #184
  • refactor: Update variable and macro names to improve code readability by @MrDave1999 in #185
  • chore: Remove all sampctl-related files by @MrDave1999 in #186
  • build: Update Dockerfile by @MrDave1999 in #187
  • cleanup: Remove unused bash script wait-for-it by @MrDave1999 in #188
  • refactor: Load top players system settings from .env file by @MrDave1999 in #189
  • refactor: Add extension method for application settings management by @MrDave1999 in #190
  • refactor: Update maximum value of top players by @MrDave1999 in #191
  • refactor: Load team sounds from .env file by @MrDave1999 in #192
  • chore: Add launch.json for vscode by @MrDave1999 in #193
  • docs: Update README.md by @MrDave1999 in #194
  • docs: Add installation instructions to the README.md by @MrDave1999 in #195
  • restruct: Move codepages folder to the root directory by @MrDave1999 in #196
  • feat: Allow indicating the type of code page encoding from .env file by @MrDave1999 in #197
  • chore: Add runtime identifier to use only native 32-bit libraries by @MrDave1999 in #198
  • Revert "chore: Add runtime identifier to use only native 32-bit libraries (#198)" by @MrDave1999 in #199
  • fix(sqlite): Remove 'REGEXP' operator from CHECK constraint by @MrDave1999 in #200
  • fix: Display load time as a text draw in game UI by @MrDave1999 in #201
  • feat: Format and send message when a player is added to a team by @MrDave1999 in #202
  • feat: Send notification message to player when assigned to a team by @MrDave1999 in #203
  • chore: Update SampSharp version by @MrDave1999 in #204
  • chore: Add support for .NET 6.0 to run game mode on Linux by @MrDave1999 in #205
  • build: Create Docker image using .NET 6.0 SDK by @MrDave1999 in #207
  • chore: Add volume to store the gamemode.db file in docker container by @MrDave1999 in #208
  • refactor: Throw .env file not found exception only in DEBUG mode by @MrDave1999 in #209
  • Add workflow to perform the deployment by @MrDave1999 in #210
  • feat: Allow the server owner to give themselves admin by @MrDave1999 in #211
  • chore: Specify container memory limit from .env file by @MrDave1999 in #212
  • feat: Prevent player from logging in as RCON, even with correct password by @MrDave1999 in #213
  • refactor: Use primary constructors to simplify code by @MrDave1999 in #215
  • chore: Redirect the console output to the server by @MrDave1999 in #216
  • feat: Implement global exception handler to prevent server crashes by @MrDave1999 in #217
  • chore: Allow to set docker container time zone from .env file by @MrDave1999 in #218
  • chore: Add workflow to upload artifacts when a release is published by @MrDave1999 in #219
  • chore: Remove platform-specific conditions from Copy task by @MrDave1999 in #220
  • refactor: Delegate login dialog view responsibility to LoginDialogViewer by @MrDave1999 in #221
  • refactor: Delegate signup dialog view responsibility to SignupDialogViewer by @MrDave1999 in #222
  • 9.0.0 Release by @MrDave1999 in #223

Full Changelog: 8.0.1...v9.0.0