diff --git a/src/Application/Players/Combos/Services/FlamethrowerVitality.cs b/src/Application/Players/Combos/Services/FlamethrowerVitality.cs index b38287ff..e5f1d214 100644 --- a/src/Application/Players/Combos/Services/FlamethrowerVitality.cs +++ b/src/Application/Players/Combos/Services/FlamethrowerVitality.cs @@ -10,7 +10,9 @@ public void Give(Player player) PlayerInfo playerInfo = player.GetInfo(); player.Health = 100; player.Armour = 100; - player.GiveWeapon(Weapon.FlameThrower, ammo: 500); + // 5500 (shows in game as 500-50). + const int ammo = 5500; + player.GiveWeapon(Weapon.FlameThrower, ammo); playerInfo.StatsPerRound.ResetPoints(); } }