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Z-fighting between display and URL bar in curved-display mode #1207

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philip-lamb opened this issue May 13, 2019 · 2 comments · Fixed by #1380
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Z-fighting between display and URL bar in curved-display mode #1207

philip-lamb opened this issue May 13, 2019 · 2 comments · Fixed by #1380
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bug This issue is a software or functional defect size: 1
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@philip-lamb
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Hardware

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FxR v1.2-rc1

Steps to Reproduce

Switch to curved display mode in settings. Resize content window to large size.

Current Behavior

Content window and URL bar z-fight.

Expected Behavior

Correct depth occlusion.

Possible Solution

Enable z-test.

Context

Error Logs and Stack Traces

Video: https://drive.google.com/file/d/1QrTVOEybaojvL_pUNT_tQae-WgoGBGD6/view?usp=sharing

@philip-lamb philip-lamb added bug This issue is a software or functional defect P3 Backlog labels May 13, 2019
@philip-lamb philip-lamb added this to the v1.3 milestone May 13, 2019
@bluemarvin
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Due to the way async layers work on Oculus hardware, there is no z-buffer since the layers are composed in the system vr compositor.

@MortimerGoro
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Seems to be related to the fact that the url and window cylinders don't match, I'l take a look.

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bug This issue is a software or functional defect size: 1
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3 participants