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L&S - Victory condition quest #561

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Cervator opened this issue Jun 14, 2013 · 1 comment
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L&S - Victory condition quest #561

Cervator opened this issue Jun 14, 2013 · 1 comment
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content

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@Cervator
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Cervator commented Jun 14, 2013

To go with the MacGuffin in #560 we need an actual "victory quest" which likely is bringing said item back from the enemy base to the home base and placing it in the very inner sanctum next to the home MacGuffin.

If the player picks up the enemy MacGuffin the quest should remain active either until victory or the player is killed, in which case the quest should trigger a failure (but not game defeat) condition where the MacGuffin either spawns where the player died or reappears back home.

Could also be traditional CTF where the item drops and any player can pick it back up - if a friendly then the object warps back home immediately.

@ghost ghost assigned nh-99 Jun 14, 2013
@rzats
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rzats commented Oct 25, 2016

Moved to Terasology/LightAndShadow#23.

@rzats rzats closed this as completed Oct 25, 2016
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