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L&S - Tree Generator #542

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Cervator opened this issue Jun 13, 2013 · 2 comments
Closed

L&S - Tree Generator #542

Cervator opened this issue Jun 13, 2013 · 2 comments
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content

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@Cervator
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Cervator commented Jun 13, 2013

Custom tree generator for new poker trees described in #541

Closest example class to clone might be org.terasology.world.generator.tree.TreeGeneratorLSystem

Functionality could be as simple as picking between a couple different block variants in the same simple shape. Alternatively we could use some sort of tree blueprint / grammar (to help support other L&S tree types later) but that might be too fancy.

@Cervator
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Moved out to the "extras" milestone after @skaldarnar tried the poker chip in-game and had it not turn out too pretty. Not high priority anyway, we got several other nice art assets making it in :-)

@rzats
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rzats commented Oct 25, 2016

This issue was moved to Terasology/LightAndShadow#10

@rzats rzats closed this as completed Oct 25, 2016
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Labels
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