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glass.el
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glass.el
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;;; glass.el --- transparent panes of emacs glass, augmenting apps
;; Copyright (C) 2012 David O'Toole
;; Author: David O'Toole <[email protected]>
;; Keywords: lisp, frames
;; This program is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; This program is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with this program. If not, see <http://www.gnu.org/licenses/>.
;;; Code:
(require 'cl)
;; Emacs glass frame is transparent
(defvar glass-transparent-alpha 80)
(defvar glass-opaque-alpha 100)
(defun glass-transparent ()
(set-frame-parameter nil 'alpha glass-transparent-alpha))
(defun glass-opaque ()
(set-frame-parameter nil 'alpha glass-opaque-alpha))
(defvar glass-font nil)
(defvar glass-use-themes nil)
(defun glass-theme ()
(when glass-use-themes
(unless (custom-theme-p 'glass)
(load-theme 'glass :no-confirm :no-enable)
(enable-theme 'glass))))
(defun glass-font ()
(when glass-font
(set-frame-font glass-font)))
;;; Glass frame can be fixed on top of other windows
(defvar glass-wm-toggle 2)
(defvar glass-wm-add 1)
(defvar glass-wm-remove 0)
(defun* glass-set-on-top-property (&optional frame (state glass-wm-toggle))
(x-send-client-message
frame 0 frame "_NET_WM_STATE" 32
(list state "_NET_WM_STATE_ABOVE" 0 1)))
(defun glass-on-top (&optional frame)
(glass-set-on-top-property frame glass-wm-add))
(defun glass-off-top (&optional frame)
(glass-set-on-top-property frame glass-wm-remove))
;;; Without window-borders
(defun make-hinted-frame (hints)
(let ((frame (make-frame '((visibility . nil)))))
(prog1 frame
(x-change-window-property
"_MOTIF_WM_HINTS" hints
frame
"_MOTIF_WM_HINTS" 32 t)
(make-frame-visible frame))))
(defvar glass-wm-without-decoration '(2 0 0 0 0))
(defun make-frame-without-decoration ()
(interactive)
(make-hinted-frame glass-wm-without-decoration))
(defvar glass-frame nil)
(defvar glass-use-special-frame nil)
(defun* make-glass-frame (&key width height)
(let ((frame (make-frame-without-decoration)))
(prog1 frame
(select-frame frame)
(when width (set-frame-width frame width))
(when height (set-frame-height frame height))
(menu-bar-mode -1)
(glass-transparent)
(glass-font)
(glass-on-top))))
(defvar glass-showing nil)
(defun glass-live-p ()
(and glass-frame (frame-live-p glass-frame)))
(defvar glass-scroll-bar-mode nil)
(defun glass-raise (&optional frame)
(setf glass-scroll-bar-mode scroll-bar-mode)
(set-scroll-bar-mode 'nil)
(redirect-frame-focus frame)
(raise-frame frame)
(make-frame-visible frame)
(select-frame frame)
(glass-on-top)
(select-frame-set-input-focus frame))
(make-variable-buffer-local
(defvar glass-local-mode-line-format nil))
(defun* glass-show (&key x y (buffer (current-buffer)) (width 80) (height 12))
(interactive)
(when (not (glass-live-p))
(setf glass-frame (make-glass-frame :width width :height height)))
(when (and (numberp x) (numberp y))
(set-frame-position glass-frame (+ 40 x) (+ 40 y)))
(glass-theme)
(glass-raise glass-frame)
(switch-to-buffer buffer)
(setq indicate-buffer-boundaries 'left)
;; (setq glass-local-mode-line-format mode-line-format)
;; (setq mode-line-format nil)
(setf glass-showing t))
(defun* glass-hide ()
(interactive)
(when (glass-live-p)
;; (when (null mode-line-format)
;; (setq mode-line-format glass-local-mode-line-format))
;; lower all frames
(mapc #'lower-frame (frame-list))
(when (buffer-narrowed-p) (widen))
(glass-off-top)
;; restore previous scroll bars, if any
(set-scroll-bar-mode 'glass-scroll-bar-mode)
(setf glass-showing nil)))
(defun glass-toggle ()
(interactive)
(when glass-use-special-frame
(if glass-showing (glass-hide) (glass-show))))
(defun glass-toggle-play ()
(interactive)
(eval-in-cl "(blocky:toggle-play)"))
(global-set-key [f12] 'glass-toggle)
(global-set-key [pause] 'glass-toggle-play)
(defun* glass-destroy ()
(interactive)
(when (glass-live-p)
(glass-hide)
(delete-frame glass-frame))
(setf glass-frame nil))
(defun glass-show-definition (name &rest params)
(slime-edit-definition name)
(delete-other-windows)
(let ((mouse-autoselect-window nil))
(select-frame-set-input-focus (selected-frame)))
(when glass-use-special-frame
(narrow-to-defun)
(apply #'glass-show params)
(let ((height (min 16 (max 8 (count-lines (point-min) (point-max))))))
(set-frame-height glass-frame height))))
(provide 'glass)
;;; glass.el ends here