Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix: #3262 allow running a mirror project from edit prefab mode again #3924

Merged
merged 1 commit into from
Oct 28, 2024

Conversation

miwarnec
Copy link
Collaborator

fixes #3262

Copy link
Collaborator

@MrGadget1024 MrGadget1024 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Did you test adding / removing / modifying NetworkIdentity in Prefab Edit mode, and verify changes to assetID were successful when entering play mode?

@miwarnec miwarnec force-pushed the fix_unity2019_openinprefabeditmode branch from ae546bd to b368c6b Compare October 28, 2024 22:05
@miwarnec
Copy link
Collaborator Author

Did you test adding / removing / modifying NetworkIdentity in Prefab Edit mode, and verify changes to assetID were successful when entering play mode?

yes, can't seem to break it no matter what. merging.

@miwarnec miwarnec merged commit c80a3c8 into master Oct 28, 2024
@miwarnec miwarnec deleted the fix_unity2019_openinprefabeditmode branch October 28, 2024 22:13
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Support Edit Prefab Mode
2 participants