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Is there proper support for fragments in RUM?
What is the solution for apps that use a single activity?
I'm currently using public static void sendRUMTimingEvent(RaygunRUMEventType eventType, String name, long milliseconds) but there doesn't seem to be a way to track viewing time.
In the RUM web console, I am able to see the different fragments loaded (by sending a RUMTimingEvent with ACTIVITY_LOADED event type), but viewing time is not correct. As far as I can tell the 'Viewing Time' is calculated as the duration between the current RUM Timing Event and the next Timing Event. Since network requests are also tracked as RUM Timing Events, Fragments that make a network requests report false viewing times (i.e. time from Fragment load to next network event, not the time until next Fragment event).
The text was updated successfully, but these errors were encountered:
Is there proper support for fragments in RUM?
What is the solution for apps that use a single activity?
I'm currently using
public static void sendRUMTimingEvent(RaygunRUMEventType eventType, String name, long milliseconds)
but there doesn't seem to be a way to track viewing time.In the RUM web console, I am able to see the different fragments loaded (by sending a RUMTimingEvent with ACTIVITY_LOADED event type), but viewing time is not correct. As far as I can tell the 'Viewing Time' is calculated as the duration between the current RUM Timing Event and the next Timing Event. Since network requests are also tracked as RUM Timing Events, Fragments that make a network requests report false viewing times (i.e. time from Fragment load to next network event, not the time until next Fragment event).
The text was updated successfully, but these errors were encountered: