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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="gdUnit4"
config/tags=PackedStringArray("addon", "godot4", "testing")
config/features=PackedStringArray("4.3", "C#")
config/icon="res://icon.png"
[audio]
default_bus_layout=""
[debug]
file_logging/enable_file_logging=true
gdscript/warnings/exclude_addons=false
gdscript/warnings/untyped_declaration=2
gdscript/warnings/unsafe_property_access=1
gdscript/warnings/unsafe_method_access=1
gdscript/warnings/unsafe_cast=1
gdscript/warnings/unsafe_call_argument=1
[dotnet]
project/assembly_name="gdUnit4"
[editor_plugins]
enabled=PackedStringArray("res://addons/gdUnit4/plugin.cfg")
[gdunit4]
ui/inspector/node_collapse=false
ui/toolbar/run_overall=true
ui/inspector/tree_sort_mode=1
report/godot/script_error=false
settings/test/flaky_check_enable=true
settings/common/update_notification_enabled=false
[importer_defaults]
texture={
"compress/channel_pack": 0,
"compress/hdr_compression": 1,
"compress/high_quality": false,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d/compress_to": 1,
"editor/convert_colors_with_editor_theme": true,
"editor/scale_with_editor_scale": true,
"mipmaps/generate": false,
"mipmaps/limit": -1,
"process/fix_alpha_border": true,
"process/hdr_as_srgb": false,
"process/hdr_clamp_exposure": false,
"process/normal_map_invert_y": false,
"process/premult_alpha": false,
"process/size_limit": 0,
"roughness/mode": 0,
"roughness/src_normal": "",
"svg/scale": 1.0
}
[network]
limits/debugger_stdout/max_chars_per_second=60048
limits/debugger_stdout/max_messages_per_frame=100
limits/debugger_stdout/max_errors_per_second=1000
limits/debugger_stdout/max_warnings_per_second=1000
[rendering]
environment/default_environment="res://default_env.tres"