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object.h
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object.h
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#pragma once
#include "error.h"
#include "tokenizer.h"
class Object {
public:
virtual ~Object() = default;
};
class Number : public Object {
public:
Number(int64_t num) : num_{num} {
}
~Number() override = default;
int64_t GetValue() const {
return num_;
}
private:
int64_t num_;
};
class Bool : public Object {
public:
Bool(bool var) : var_{var} {
}
~Bool() override = default;
bool GetValue() const {
return var_;
}
private:
bool var_;
};
class Symbol : public Object {
public:
Symbol(const std::string& symbol) : symbol_{symbol} {
}
~Symbol() override = default;
const std::string& GetName() const {
return symbol_;
}
private:
std::string symbol_;
};
class Cell : public Object {
public:
~Cell() override = default;
Object*& GetFirst() {
return first_;
}
Object*& GetSecond() {
return second_;
}
private:
Object* first_{nullptr};
Object* second_{nullptr};
};
template <class T>
T* As(Object* obj) {
return dynamic_cast<T*>(obj);
}
template <class T>
bool Is(Object* obj) {
auto ptr = dynamic_cast<T*>(obj);
return ptr != nullptr;
}