by Axel Dona and Mattéo Leclercq
Setup forked from SDL2_Boilerplate
- Install CMAKE
- Install lib
sudo apt install git build-essential pkg-config cmake cmake-data libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev libsdl2-mixer-dev
- Clone the repo with the submodule :
git clone --recurse-submodules https://github.com/MatteoL-W/Thomas_Was_Alone_Recoding
- At the cloned repo root, execute
cmake --build "build"
- Start the game
./bin/thomas_was_not_alone
- Install CMAKE
- Install a G++ compiler (this setup is made for MinGW)
- If you're not on MinGW, install SDL2 on your compiler
- Clone the repo :
git clone https://github.com/MatteoL-W/Thomas_Was_Alone_Recoding
- At the cloned repo root, execute
cmake --build build
- Start the game
./bin/thomas_was_not_alone.exe
If you have the following build error: cannot find -SDL2_mixer
in example, I advise you to move the content of the following library into your libraries MINGW folder. In my case, I needed to add Thomas_Was_Alone\lib\SDL2_mixer-2.0.4\x86_64-w64-mingw32\lib
content into C:\MinGW\lib
. Same for the bin/
folder. I don't know how to fix this one, sorry.