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Investigate transmutated blocks further #70

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Matriks404 opened this issue Feb 17, 2024 · 1 comment
Open

Investigate transmutated blocks further #70

Matriks404 opened this issue Feb 17, 2024 · 1 comment
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Area-Blocks Blocks Is-Other-Task Something extra needs to be done Priority-2 Medium-high priority

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@Matriks404
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Matriks404 commented Feb 17, 2024

This might be helpful: https://mcdf.wiki.gg/wiki/Java_Edition

@Matriks404 Matriks404 added Area-Blocks Blocks Affects-Beta Affects Beta versions Priority-2 Medium-high priority Is-Other-Task Something extra needs to be done labels Feb 17, 2024
@Matriks404 Matriks404 added this to the Codename Saxum (v1.0) milestone Feb 17, 2024
@Matriks404 Matriks404 pinned this issue Feb 17, 2024
@Matriks404 Matriks404 changed the title Investigate Beta 1.7 (and below) transmutated blocks Investigate transmutated blocks further Feb 18, 2024
@Matriks404 Matriks404 removed this from the Codename Saxum (v1.0) milestone Feb 18, 2024
@Matriks404 Matriks404 removed the Affects-Beta Affects Beta versions label Feb 18, 2024
@Matriks404
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Matriks404 commented Feb 18, 2024

I am not really sure what to do with unobtainable variants of usual blocks (that have damage values higher than is normally possible), that do not differ aside from not stacking up with normal damage value blocks.

Unobtainable seamless slabs are at least unique how they are rendered so they count for now, even though they weren't meant to be part of the normal gameplay (see commit 9c87ea0).

@Matriks404 Matriks404 unpinned this issue Feb 18, 2024
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Area-Blocks Blocks Is-Other-Task Something extra needs to be done Priority-2 Medium-high priority
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