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In bigger events, it can be difficult to track the chat from a selected group of persons, especially if they're not on your friendlist and have an assigned friendgroup to them. It would be nice to have an optional feature, quite similiar to the "Mentions" feature.
How I would implement it
A simple table with addable entries, with three columns. Username | Color | Enable
Example: Lala Lalabrea | #ff0000 | true (Color could be the colorpicker, true / false a simple checkbox)
While parsing the first two words for the Character name, it just needs to tint the name in the specified color.
A optional scan function could also be a nice extra feature:
When enabled add all characters which it the parser finds (if they don't have an entry already) with an randomly chosen color.
This could be nice for bigger events.
The text was updated successfully, but these errors were encountered:
I should add that just being able to make player names a separate colour period would be a GREAT aid to keep things separated.
Having the names tied in with emotes or say's can make it a little hard when the chat rolls fast.
So yes, player names having a different name and even an option to then give them a unique colour would be a GREAT addition.
In bigger events, it can be difficult to track the chat from a selected group of persons, especially if they're not on your friendlist and have an assigned friendgroup to them. It would be nice to have an optional feature, quite similiar to the "Mentions" feature.
How I would implement it
A simple table with addable entries, with three columns.
Username | Color | Enable
Example:
Lala Lalabrea | #ff0000 | true
(Color could be the colorpicker, true / false a simple checkbox)While parsing the first two words for the Character name, it just needs to tint the name in the specified color.
A optional scan function could also be a nice extra feature:
When enabled add all characters which it the parser finds (if they don't have an entry already) with an randomly chosen color.
This could be nice for bigger events.
The text was updated successfully, but these errors were encountered: