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AudioPatterns.h
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AudioPatterns.h
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/*
* Torch: https://github.com/evilgeniuslabs/torch
* Copyright (C) 2015 Jason Coon
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
uint16_t analyzerPixels() {
fill_solid(leds, NUM_LEDS, CRGB::Black);
for (uint8_t bandIndex = 0; bandIndex < bandCount; bandIndex++) {
int levelLeft = levelsLeft[bandIndex];
int levelRight = levelsRight[bandIndex];
if (drawPeaks) {
levelLeft = peaksLeft[bandIndex];
levelRight = peaksRight[bandIndex];
}
CRGB colorLeft = ColorFromPalette(palette, levelLeft / levelsPerHue);
CRGB colorRight = ColorFromPalette(palette, levelRight / levelsPerHue);
uint8_t x = bandIndex + bandOffset;
if (x >= MATRIX_WIDTH)
x -= MATRIX_WIDTH;
leds[XY(x, (MATRIX_HEIGHT - 1) - levelLeft / levelsPerVerticalPixel)] = colorLeft;
leds[XY(x + bandCount, (MATRIX_HEIGHT - 1) - levelLeft / levelsPerVerticalPixel)] = colorRight;
}
return 0;
}
uint16_t audioFire() {
moveUp();
for (uint8_t bandIndex = 0; bandIndex < bandCount; bandIndex++) {
int levelLeft = levelsLeft[bandIndex];
int levelRight = levelsRight[bandIndex];
if (drawPeaks) {
levelLeft = peaksLeft[bandIndex];
levelRight = peaksRight[bandIndex];
}
if (levelLeft <= 8) levelLeft = 0;
if (levelRight <= 8) levelRight = 0;
CRGB colorLeft = ColorFromPalette(HeatColors_p, levelLeft / 5);
CRGB colorRight = ColorFromPalette(HeatColors_p, levelRight / 5);
uint8_t x = bandIndex + bandOffset;
if (x >= MATRIX_WIDTH)
x -= MATRIX_WIDTH;
leds[XY(x, MATRIX_HEIGHT - 1)] = colorLeft;
leds[XY(x + bandCount, MATRIX_HEIGHT - 1)] = colorRight;
}
return 0;
}
//.....................................
uint16_t audioFire2() {
moveUp();
for (uint8_t bandIndex = 0; bandIndex < bandCount; bandIndex++) {
int levelLeft = levelsLeft[bandIndex];
int levelRight = levelsRight[bandIndex];
if (drawPeaks) {
levelLeft = peaksLeft[bandIndex];
levelRight = peaksRight[bandIndex];
}
if (levelLeft <= 8) levelLeft = 0;
if (levelRight <= 8) levelRight = 0;
CRGB colorLeft = ColorFromPalette(OceanColors_p, levelLeft / 5);
CRGB colorRight = ColorFromPalette(OceanColors_p, levelRight / 5);
uint8_t x = bandIndex + bandOffset;
if (x >= MATRIX_WIDTH)
x -= MATRIX_WIDTH;
leds[XY(x, MATRIX_HEIGHT - 1)] = colorLeft;
leds[XY(x + bandCount, MATRIX_HEIGHT - 1)] = colorRight;
}
return 0;
}
//.........................................
uint16_t blackAndBlueAudioNoise() {
SetupBlackAndBlueStripedPalette();
static int lastPeak0 = 0;
noisespeedx = 0;
if (peaksLeft[0] >= lastPeak0) {
noisespeedx = peaksLeft[0] / 57;
}
lastPeak0 = peaksLeft[0];
noisespeedy = 0;
noisespeedz = 0;
noisescale = 45;
colorLoop = 0;
return drawNoise(blackAndBlueStripedPalette);
}