All notable changes to this project will be documented in this file automatically by Versionist. DO NOT EDIT THIS FILE MANUALLY! This project adheres to Semantic Versioning.
- Fix the dungoneer.d.ts #25 [Michael Pearson]
- Fix bug where stryker conf stopped fixtures from loading #22 [Lucian]
- Add a .toJS() method and test against a fixture #21 [Lucian]
- Increase test coverage #21 [Lucian]
- Update README.md #20 [Lucian Buzzo]
- Add functionality for seedable dungeons #19 [Lucian]
- Use const and let in demo code #18 [Lucian]
- Fix bug where tiles inside rooms could sometimes be filled in #16 [Lucian]
- Fix error where rooms could go out of bounds #14 [Lucian]
- Add test to ensure that all accessible tiles can be visited #13 [Lucian]
- Add tests for rooms #12 [Lucian]
- Add stryker mutation testing #11 [Lucian]
- Improve testing #11 [Lucian]
- Add test for width and height of tiles array #11 [Lucian]
- Rename generator.js to index.js and generate() to build() #11 [Lucian]
- Add ava testing and nyc reporting #11 [Lucian]
- Simplify Tile structure #11 [Lucian]
- Add TypeScript typings #10 [Lucian]
- Improve documentation of generate function #10 [Lucian]
- Add js tag to example markdown #9 [Lucian Buzzo]
- Fix broken SVG due to minification #8 [Lucian]
- Fix JS paths in demo #7 [Lucian]
- Make demo page prettier #7 [Lucian]
- Use a .png for the README icon #6 [Lucian]
- Display version in web demo #6 [Lucian]
- Auto deploy to gh-pages from travis #6 [Lucian]
- Use parcel for development #6 [Lucian]
- B64 encode the SVG icon in README #5 [Lucian]
- Add standardJS linting and use it to fix linting errors #5 [Lucian]
- Ignore unnecessary files when packaging for npm #5 [Lucian]
- Add editorconfig file #5 [Lucian]
- Make .gitignore more comprehensive #5 [Lucian]
- Update README to include badges and icon #4 [Lucian]
- Add travis configuration #3 [Lucian]
- Fixed issue where rooms would sometimes be generated in positions that overflowed the stage.