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AnimateSpriteSheetSlicer.csproj
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AnimateSpriteSheetSlicer.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="packages\ILRepack.2.0.13\build\ILRepack.props" Condition="Exists('packages\ILRepack.2.0.13\build\ILRepack.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A5E9D907-5963-4239-A7B0-851874F6DB21}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>AnimateSpriteSheetSlicer</RootNamespace>
<AssemblyName>AnimateSpriteSheetSlicer</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="ImageProcessor, Version=2.5.4.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\ImageProcessor.2.5.4\lib\net45\ImageProcessor.dll</HintPath>
</Reference>
<Reference Include="log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
<HintPath>packages\log4net.2.0.8\lib\net45-full\log4net.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CSharp" />
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="ConsoleSlicer.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Resources\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<CustomToolNamespace>AnimateSpriteSheetSlicer</CustomToolNamespace>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Content Include="Resources\log4netConfiguration.xml" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="packages\ILRepack.MSBuild.Task.1.0.9\build\ILRepack.MSBuild.Task.targets" Condition="Exists('packages\ILRepack.MSBuild.Task.1.0.9\build\ILRepack.MSBuild.Task.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('packages\ILRepack.MSBuild.Task.1.0.9\build\ILRepack.MSBuild.Task.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\ILRepack.MSBuild.Task.1.0.9\build\ILRepack.MSBuild.Task.targets'))" />
<Error Condition="!Exists('packages\ILRepack.2.0.13\build\ILRepack.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\ILRepack.2.0.13\build\ILRepack.props'))" />
</Target>
<!-- ILRepack -->
<Target Name="AfterBuild" Condition="'$(Configuration)' == 'Release'">
<ItemGroup>
<InputAssemblies Include="$(OutputPath)\AnimateSpriteSheetSlicer.exe" />
<InputAssemblies Include="$(OutputPath)\CommandLine.dll" />
<InputAssemblies Include="$(OutputPath)\ImageProcessor.dll" />
<InputAssemblies Include="$(OutputPath)\log4net.dll" />
<InputAssemblies Include="$(OutputPath)\Newtonsoft.Json.dll" />
</ItemGroup>
<ItemGroup>
<!-- Must be a fully qualified name -->
<DoNotInternalizeAssemblies Include="AnimateSpriteSheetSlicer" />
</ItemGroup>
<ILRepack Parallel="true" Internalize="true" InputAssemblies="@(InputAssemblies)" TargetKind="SameAsPrimaryAssembly" OutputFile="$(OutputPath)\$(AssemblyName).exe" />
</Target>
<!-- /ILRepack -->
</Project>