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Support for non 4:3 aspects #1647

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Richard-L opened this issue Nov 5, 2023 · 1 comment
Closed

Support for non 4:3 aspects #1647

Richard-L opened this issue Nov 5, 2023 · 1 comment
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Feature New functionality TR2

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@Richard-L
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Currently the game will force a 4:3 resolution when in windowed mode, and then proportions will look correct. When toggling to fullscreen, it will stretch to fill the screen. It would be nice if it would support non 4:3 displays dynamically, ie widescreen.

@rr- rr- added the TR2 label Oct 3, 2024
@rr- rr- transferred this issue from LostArtefacts/TR2X Oct 3, 2024
@aredfan aredfan added the Feature New functionality label Oct 10, 2024
@rr- rr- moved this to Backlog in TRX Dev tracker Oct 10, 2024
@rr- rr- moved this from Backlog to In progress in TRX Dev tracker Dec 12, 2024
@rr- rr- self-assigned this Dec 12, 2024
@rr-
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rr- commented Dec 12, 2024

This can be achieved with the config tool and /set aspect now. Supported resolutions are 16:9, 4:3 and any. Trying to use mismatching aspect ratios will always result in letterboxing rather than stretching.

@rr- rr- moved this from In progress to Done in TRX Dev tracker Dec 12, 2024
@rr- rr- closed this as completed by moving to Done in TRX Dev tracker Dec 12, 2024
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