diff --git a/docs/tr2/CHANGELOG.md b/docs/tr2/CHANGELOG.md index aac49e459..c581793d6 100644 --- a/docs/tr2/CHANGELOG.md +++ b/docs/tr2/CHANGELOG.md @@ -34,6 +34,7 @@ - fixed a softlock in Home Sweet Home if the final cutscene is triggered while Lara is on water surface (#1701) - fixed Lara's left arm becoming stuck if a flare is drawn just before the final cutscene in Home Sweet Home (#1992) - fixed game crash when trying to draw too many rooms at once (#1998) +- fixed resizing game window on the stats dialog cloning the UI elements, eventually crashing the game (#1999) - removed unused detail level option ## [0.6](https://github.com/LostArtefacts/TRX/compare/tr2-0.5...tr2-0.6) - 2024-11-06 diff --git a/src/tr2/game/requester.c b/src/tr2/game/requester.c index 35982b543..1a91eacfc 100644 --- a/src/tr2/game/requester.c +++ b/src/tr2/game/requester.c @@ -37,6 +37,8 @@ static void M_ClearTextStrings(REQUEST_INFO *const req) void __cdecl Requester_Init(REQUEST_INFO *const req) { + M_ClearTextStrings(req); + req->background_flags = 1; req->moreup_flags = 1; req->moredown_flags = 1;