A ruleset based on Project Rhombus.
Prebuilt binaries are provided for users who doesn't want to create a development environment. Releases are guaranteed to work with the latest version of lazer at the time of release.
Releases |
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Installation Guide |
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Some prerequisites are required before attempting to debug or develop:
- A desktop platform with the .NET 6 SDK or higher installed.
- An IDE with support for C#, providing auto completion and syntax highlighting. I recommend using Visual Studio, Rider or Visual Studio Code.
- Other requirements are shared with osu!lazer and osu!framework
Clone the repository:
git clone https://github.com/lumpbloom7/hishigata
cd hishigata
To update the source code to the latest commit, run the following command inside the osu directory:
git pull
Using the Build
command from your IDE should generate a DLL file within the output directory. If you're debugging or developing, it is a bit more convenient to run the VisualTests
project instead since that'll remove the need to copy the dll to your lazer directory.
You can also build hishigata from the command-line with a single command:
dotnet build osu.Game.Rulesets.Hishigata
There are a few ways one can look to contribute to Hishigata.
If you are interested in implementing new features or improving current features, you can fork the repository and develop the feature/improvement on a topic branch of your fork before PR'ing the changes to this repository.
Want to see Sentakki display text in your language? You can help localize Hishigata via the project's crowdin page.
Notice a problem during gameplay? Feel free to leave an issue/suggestion over at GitHub issues.
hishigata is licensed under the MIT licence. Please see the licence file for more information. tl;dr you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source.
Do take note that project dependencies may not share the same license.