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Wave effect speed controll missing #73
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Edit: upon further inspection, there are no specific methods for changing speed in the open-source driver. This might be a driver limitation. Looking into it. You can start by checking how this project sets other device properties: https://github.com/LoLei/razer-cli/tree/master/razer_cli/razer_cli/setter. I see extensive use of You can find these method names for your device in the open-source driver here (I'm guessing it's a keyboard so check keyboards.py): Then you can work your way up from there figuring out how to add a command line arg to razer-cli and appropriately modify the call through up to the appropriate setter class. |
Looks like it is currently a limitation in the driver: Looks like this would be your starting point: You'd want to modify the function definition in razerchromacommon.c/h to include a speed parameter and then modify razerkbd_driver.c/h to call it with a user specified value for only your keyboard, if you want to potentially upstream the fix. I can help you install the driver on Arch Linux. For that, this page is helpful: https://github.com/openrazer/openrazer/wiki/Building-a-package#build-packages-from-a-different-github-repository. |
Thanks for the help @sk8ersteve 🙏🏻 |
Thanks @sk8ersteve, your help is really appreciated! |
I wanted to mess around with the speed of the wave effect. (I wanted to slow it down a bit so it's not that 'flashy'). But it's not an option, as it is on the windows version of synapse.
Then I wanted to edit the files responsible for the effects, but I couldn't find it out how to do it (& where to find it) (it's a skill issue of my side I guess).
Can you add the feature of changing the speed of the wave effect to the app, or give advice how I could do it on my own?
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