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m_ActionName: Player/Move[/Keyboard/w,/Keyboard/upArrow,/Keyboard/a,/Keyboard/leftArrow,/Keyboard/d,/Keyboard/rightArrow] - - m_PersistentCalls: - m_Calls: [] - m_ActionId: 84d24b1c-f18e-4d9d-8442-73078782ab7b - m_ActionName: Player/DebugKey[/Keyboard/backquote] - - m_PersistentCalls: - m_Calls: [] - m_ActionId: a57531a7-94fd-4a8c-bb52-d76b0aa2d11c - m_ActionName: Player/Sprint[/Keyboard/leftShift] - - m_PersistentCalls: - m_Calls: [] - m_ActionId: 7367c806-adba-45b2-b3e2-61168dafa72b - m_ActionName: Player/Jump[/Keyboard/w,/Keyboard/upArrow] - - m_PersistentCalls: - m_Calls: [] - m_ActionId: bed77529-a4dd-469c-aaa3-0d4240078fa4 - m_ActionName: Player/Interact[/Keyboard/e] - - m_PersistentCalls: - m_Calls: [] - m_ActionId: 5ed07d80-b072-429a-af0e-bc5e42ebb2c7 - m_ActionName: Player/ESCMenu[/Keyboard/escape] - - m_PersistentCalls: - m_Calls: [] - m_ActionId: 43e33bfd-3a64-46e6-aea3-c6860c57688a - m_ActionName: Player/Mouse[/Mouse/leftButton,/DualShock4GamepadHID/select] - m_NeverAutoSwitchControlSchemes: 0 - m_DefaultControlScheme: - m_DefaultActionMap: Player - m_SplitScreenIndex: -1 - m_Camera: {fileID: 0} --- !u!1 &2325003724862332049 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Debugging/DebugDisplay.cs b/Assets/Scripts/Debugging/DebugDisplay.cs index 0400f05..125fcca 100644 --- a/Assets/Scripts/Debugging/DebugDisplay.cs +++ b/Assets/Scripts/Debugging/DebugDisplay.cs @@ -12,6 +12,7 @@ public class DebugDisplay : MonoBehaviour { // Player Pos private GameObject playerObj; private string playerPos; + private string dashStatus; void Start() { DebugText.gameObject.SetActive(false); @@ -27,7 +28,9 @@ void Update() { playerObj = GameObject.FindGameObjectWithTag("Player"); playerPos = ("X " + playerObj.transform.position.x + " Y " + playerObj.transform.position.y); - DebugText.text = ("FPS: " + frameRate.ToString() + "\nPos: " + playerPos); + dashStatus = ("Always Ready"); + + DebugText.text = ("FPS: " + frameRate.ToString() + "\nPos: " + playerPos + "\nDash: " + dashStatus); time -= updateTime; frameCount = 0; diff --git a/Assets/Scripts/Effects.meta b/Assets/Scripts/Effects.meta new file mode 100644 index 0000000..3bdf171 --- /dev/null +++ b/Assets/Scripts/Effects.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e10cc8ca8f5d3ce4b897d9f79a186d3a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Effects/ParticleManager.cs b/Assets/Scripts/Effects/ParticleManager.cs new file mode 100644 index 0000000..bacdd5b --- /dev/null +++ b/Assets/Scripts/Effects/ParticleManager.cs @@ -0,0 +1,33 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class ParticleManager : MonoBehaviour { + public ParticleSystem leafSystem; + + public bool leavesParticle; + + void Start() { + leafSystem = GetComponent(); + leavesParticle = false; + } + + void Update() { + if (leavesParticle) { + leafSystem.Play(); + } else { + leafSystem.Stop(); + } + } + + void ParticleEnabler(string name, bool status) { + if (name == "leaves") { + if (status) { + leavesParticle = true; + } else { + leavesParticle = false; + } + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Effects/ParticleManager.cs.meta b/Assets/Scripts/Effects/ParticleManager.cs.meta new file mode 100644 index 0000000..3d88628 --- /dev/null +++ b/Assets/Scripts/Effects/ParticleManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f9f136880ab310d4ab7271f99c6ec210 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Effects/UISpriteAnimator.cs b/Assets/Scripts/Effects/UISpriteAnimator.cs new file mode 100644 index 0000000..9ca21a5 --- /dev/null +++ b/Assets/Scripts/Effects/UISpriteAnimator.cs @@ -0,0 +1,34 @@ +using UnityEngine; +using System.Collections; +using UnityEngine.UI; + +public class UISpriteAnimator : MonoBehaviour { + + public Sprite[] sprites; + public int spritePerFrame = 6; + public bool loop = true; + public bool destroyOnEnd = false; + + private int index = 0; + private Image image; + private int frame = 0; + + void Awake() { + image = GetComponent (); + } + + void Update () { + if (!ESCMenu.menuOpen) { + if (!loop && index == sprites.Length) return; + frame ++; + if (frame < spritePerFrame) return; + image.sprite = sprites [index]; + frame = 0; + index ++; + if (index >= sprites.Length) { + if (loop) index = 0; + if (destroyOnEnd) Destroy (gameObject); + } + } + } +} diff --git a/Assets/Scripts/Effects/UISpriteAnimator.cs.meta b/Assets/Scripts/Effects/UISpriteAnimator.cs.meta new file mode 100644 index 0000000..232adec --- /dev/null +++ b/Assets/Scripts/Effects/UISpriteAnimator.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7f18a65ad55bb0e46acfd524da107c52 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Player/Player.cs b/Assets/Scripts/Player/Player.cs index 8b22858..19f1cfe 100644 --- a/Assets/Scripts/Player/Player.cs +++ b/Assets/Scripts/Player/Player.cs @@ -1,3 +1,4 @@ +using System.Collections; using UnityEngine; using UnityEngine.InputSystem; @@ -17,7 +18,6 @@ public class Player : MonoBehaviour { public static bool canMove = true; private float moveInput; private bool jumpInput; - private bool jumpInputPad; private bool facingRight = true; private int extraJumps; @@ -25,6 +25,9 @@ public class Player : MonoBehaviour { private int jumps; public static float gravity = 2.0f; + public float dashDistance = 15f; + bool isDashing; + public static Rigidbody2D rb; public static BoxCollider2D bc; private Animator anim; @@ -57,10 +60,13 @@ private void Update() { isGrounded = Physics2D.OverlapCircle(groundCheck.position, checkRadius, whatIsGround); rb.velocity = new Vector2(moveInput * speed, rb.velocity.y); moveInput = Input.GetAxis("Horizontal"); + jumpInput = (Input.GetKeyDown(KeyCode.UpArrow) || Input.GetKeyDown("joystick button 0")); if (!canMove) { speed = 0f; jumpForce = 0f; + } else if (isDashing) { + speed = (speedVar * 2); } else { speed = speedVar; jumpForce = jumpForceVar; @@ -70,7 +76,7 @@ private void Update() { Flip(); } - if (isGrounded == true) { + if (isGrounded) { extraJumps = extraJumpsValue; } @@ -82,18 +88,22 @@ private void Update() { } // More-Movement related stuff - if ((moveInput > 0f || moveInput < 0f) && canMove) { - anim.SetBool("moving", true); - - if ( (Input.GetKey(KeyCode.LeftShift) || Input.GetKey("joystick button 4")) ) { - rb.velocity = new Vector2(moveInput * (speed * 1.55f), rb.velocity.y); - jumpForce = jumpForceVar * 1.05f; + // Movement + if (!isDashing) { + if ((moveInput > 0f || moveInput < 0f) && canMove) { + anim.SetBool("moving", true); + + if ( (Input.GetKey(KeyCode.LeftShift) || Input.GetKey("joystick button 4")) ) { + rb.velocity = new Vector2(moveInput * (speed * 1.40f), rb.velocity.y); + jumpForce = jumpForceVar * 1.05f; + } + } else { + anim.SetBool("moving", false); } - } else { - anim.SetBool("moving", false); } - if ((Input.GetKeyDown(KeyCode.UpArrow) || Input.GetKeyDown("joystick button 0"))) { + // Jumping + if (jumpInput) { if (canMove && extraJumps > 0) { rb.velocity = new Vector2(rb.velocity.x, jumpForce); soundMan.PlaySoundEffect("jump"); @@ -104,6 +114,13 @@ private void Update() { rb.velocity = new Vector2(rb.velocity.x, speed+5); } } + + // Dashing + if ((Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown("joystick button 5")) && moveInput > 0f) { + StartCoroutine(Dash(1f)); + } else if ((Input.GetKeyDown(KeyCode.LeftControl) || Input.GetKeyDown("joystick button 5")) && moveInput < 0f) { + StartCoroutine(Dash(-1f)); + } } private void Flip() { @@ -116,6 +133,17 @@ private void Flip() { } } + private IEnumerator Dash(float direction) { + isDashing = true; + rb.velocity = new Vector2(rb.velocity.x, 0f); + rb.AddForce(new Vector2(dashDistance * direction, 0f), ForceMode2D.Impulse); + float gravity = rb.gravityScale; + rb.gravityScale = 0; + yield return new WaitForSeconds(0.4f); + isDashing = false; + rb.gravityScale = gravity; + } + void CreateDust() { dust.Play(); } diff --git a/Assets/Sprites/Characters/Effects/Leaf.png b/Assets/Sprites/Characters/Effects/Leaf.png new file mode 100644 index 0000000..7a14488 Binary files /dev/null and b/Assets/Sprites/Characters/Effects/Leaf.png differ diff --git a/Assets/Sprites/Characters/Effects/Leaf.png.meta b/Assets/Sprites/Characters/Effects/Leaf.png.meta new file mode 100644 index 0000000..5c1c7ab --- /dev/null +++ b/Assets/Sprites/Characters/Effects/Leaf.png.meta @@ -0,0 +1,122 @@ +fileFormatVersion: 2 +guid: 643a56a63e594c7449bbf08cbc5485d2 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 8 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - 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axis: 0 - joyNum: 0 - - serializedVersion: 3 - m_Name: Fire3 - descriptiveName: - descriptiveNegativeName: - negativeButton: - positiveButton: left shift - altNegativeButton: - altPositiveButton: mouse 2 - gravity: 1000 - dead: 0.001 - sensitivity: 1000 - snap: 0 - invert: 0 - type: 0 - axis: 0 - joyNum: 0 - - serializedVersion: 3 - m_Name: Jump - descriptiveName: - descriptiveNegativeName: - negativeButton: - positiveButton: space - altNegativeButton: - altPositiveButton: - gravity: 1000 - dead: 0.001 - sensitivity: 1000 - snap: 0 - invert: 0 - type: 0 - axis: 0 - joyNum: 0 - - serializedVersion: 3 - m_Name: Mouse X - descriptiveName: - descriptiveNegativeName: negativeButton: positiveButton: altNegativeButton: altPositiveButton: gravity: 0 - dead: 0 - sensitivity: 0.1 + dead: 0.19 + sensitivity: 1 snap: 0 invert: 0 - type: 1 + type: 2 axis: 0 joyNum: 0 - - serializedVersion: 3 - m_Name: Mouse Y - descriptiveName: - descriptiveNegativeName: - negativeButton: - positiveButton: - altNegativeButton: - altPositiveButton: - gravity: 0 - dead: 0 - sensitivity: 0.1 - snap: 0 - invert: 0 - type: 1 - axis: 1 - joyNum: 0 - - serializedVersion: 3 - m_Name: Mouse ScrollWheel - descriptiveName: - descriptiveNegativeName: - negativeButton: - positiveButton: - altNegativeButton: - altPositiveButton: - gravity: 0 - dead: 0 - sensitivity: 0.1 - snap: 0 - invert: 0 - type: 1 - axis: 2 - joyNum: 0 - serializedVersion: 3 m_Name: Horizontal descriptiveName: descriptiveNegativeName: - negativeButton: - positiveButton: + negativeButton: left + positiveButton: right altNegativeButton: altPositiveButton: - gravity: 0 - dead: 0.19 - sensitivity: 1 - snap: 0 + gravity: 3 + dead: 0.001 + sensitivity: 3 + snap: 1 invert: 0 - type: 2 + type: 0 axis: 0 joyNum: 0 - serializedVersion: 3 @@ -198,29 +70,13 @@ InputManager: axis: 1 joyNum: 0 - serializedVersion: 3 - m_Name: Fire1 - descriptiveName: - descriptiveNegativeName: - negativeButton: - positiveButton: - altNegativeButton: - altPositiveButton: - gravity: 1000 - dead: 0.001 - sensitivity: 1000 - snap: 0 - invert: 0 - type: 0 - axis: 0 - joyNum: 0 - - serializedVersion: 3 - m_Name: Fire2 + m_Name: Submit descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: + positiveButton: return altNegativeButton: - altPositiveButton: + altPositiveButton: joystick button 0 gravity: 1000 dead: 0.001 sensitivity: 1000 @@ -230,13 +86,13 @@ InputManager: axis: 0 joyNum: 0 - serializedVersion: 3 - m_Name: Fire3 + m_Name: Cancel descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: + positiveButton: escape altNegativeButton: - altPositiveButton: + altPositiveButton: joystick button 1 gravity: 1000 dead: 0.001 sensitivity: 1000 @@ -250,23 +106,7 @@ InputManager: descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: - altNegativeButton: - altPositiveButton: - gravity: 1000 - dead: 0.001 - sensitivity: 1000 - snap: 0 - invert: 0 - type: 0 - axis: 0 - joyNum: 0 - - serializedVersion: 3 - m_Name: Submit - descriptiveName: - descriptiveNegativeName: - negativeButton: - positiveButton: return + positiveButton: up altNegativeButton: altPositiveButton: joystick button 0 gravity: 1000 @@ -275,23 +115,7 @@ InputManager: snap: 0 invert: 0 type: 0 - axis: 0 - joyNum: 0 - - serializedVersion: 3 - m_Name: Submit - descriptiveName: - descriptiveNegativeName: - negativeButton: - positiveButton: enter - altNegativeButton: - altPositiveButton: space - gravity: 1000 - dead: 0.001 - sensitivity: 1000 - snap: 0 - invert: 0 - type: 0 - axis: 0 + axis: 1 joyNum: 0 - serializedVersion: 3 m_Name: Cancel