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CHANGELOG
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CHANGELOG
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0.3.3 - 8 October 2016
- add conditional support for Qt 5
- install desktop file and icon for Linux systems
- install appdata file for Linux package managers
0.3.2
- added Italian translation (thanks to Franco Rebora)
- added Dutch translation (thanks to Bart Van Loy)
- added French translation (thanks to Tutur)
- added "Learning ABC" level pack (thanks to APC aka Andrey Pohilko, http://apc.kg)
- improvements:
- extended display settings (multi monitor recognition)
- dynamic help loading
- added menu icons
- compiled with Qt 4.7.2
0.3.1
- added German translation (thanks to Kristjan Schmidt)
- improvements:
- main menu is centered to be visible even if JAG's main window cannot fit on the screen
- fixes:
- broken font in dialogs with low screen resolution
- alternative detection of video modes on X11 if xrandr fails
- some compiler warnings removed
- some memory leaks removed
0.3.0
- added kde-ctystal scheme
- improvements:
- added support of different resolutions
- player configuration dialog simplified
- added version output
- fixes:
- fixed potential crash during play
- fixed issue when loading a scheme with no background files
0.2.6
- gameplay changes:
- added new level pack 'SunZero' with 50 levels
- added Russian language translation
- fixes:
- fixed graphic themes selection dialog
0.2.5
- improvements:
- levelpack format improved
- level editor added to install
- fixes:
- some missing resources files added to install
- changed colors for collected items
0.2.4
- added some visual fx
- gameplay changes:
- time x1.5 bonus for hard difficulty
- tool prices and order changed
- score bonus is the most expensive one now
- default level pack redesigned
- fixes:
- fixed level start with no level pack available
- fixed new game settings (mode and difficulty)
- fixed issue with wrong path to data on Linux
- improvements:
- clicking on player name and levelpack in main menu shows menu
0.2.3
- gameplay changes:
- permanent time bonus gives +30 seconds instead of +10
- permanent score bonus gives +1 point for every destroyed target only, not item
- item types count on level is const for difficulty level
(easy - 4, normal - 5, hard - 6)
- no time x1.5 bonus for easy level
- fixes:
- fixed hanging when no moves on level
- fixed odd scoring when no data folder found
0.2.2
- gameplay changes:
- bonus and tools are now given after passing some levels
- bonus for a remaining time decreased
- some levels redesigned to be easier to play
- fixes:
- linux: now should work without installation
- fixed flashing of items after appear at the beginning of the level
- no hint drawing while showing statistics
- improvements:
- added "Restart level" button
- improved move hinting
- now tools can be canceled by placing back
- game progress saved for each levelpack
- player profile format changed to XML
0.2.1
- gameplay changes:
- timer tool: 60 seconds now
- puzzle mode has no time limit
- fixes:
- fix of occasional reactivation of the tools while starting a new level
- no hint drawing for inactive tools
- fixed changing of the theme during the game
- improvements:
- added auto-pause when loosing focus
0.2.0
- a lot of fixes
- gameplay changed
0.1.0
- initial release