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Trains are not spawned and fast forwarded when the map is spawned.
Only the player train is spawned.
Multiple trains should be spawned and ported to their position according to their timetable.
The text was updated successfully, but these errors were encountered:
jump_to_station / force_to_be_in_station should be using same fast forward mechanism as will be used for NPC Trains.
jump_to_station
force_to_be_in_station
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Summary
Trains are not spawned and fast forwarded when the map is spawned.
How to reproduce
Observed behavior
Only the player train is spawned.
Expected behavior
Multiple trains should be spawned and ported to their position according to their timetable.
Version
The text was updated successfully, but these errors were encountered: