From 4466f088869aabf4f3b830de69dfdb0961b31267 Mon Sep 17 00:00:00 2001 From: "Gregory J. Ward" Date: Fri, 12 Feb 2021 01:04:39 +0000 Subject: [PATCH] fix: Added explicit edge tests to eliminate light leaks at corners --- doc/notes/ReleaseNotes | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/doc/notes/ReleaseNotes b/doc/notes/ReleaseNotes index d080a0c02..567276091 100644 --- a/doc/notes/ReleaseNotes +++ b/doc/notes/ReleaseNotes @@ -2408,3 +2408,7 @@ If the materials are both transparent or both opaque, then whichever surface appeared later in the scene description will be selected. This came of a request for consistent behavior with legal CAD output from Peter Apian-Bennewitz. + +Added explicit tests for on-edge intersections with polygons. This should +eliminate stray rays and tiny light leaks that often appear even in +well-constructed geometry.