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.bazelrc
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.bazelrc
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# Bazel doesn't need more than 200MB of memory for local build based on memory profiling:
# https://docs.bazel.build/versions/master/skylark/performance.html#memory-profiling
# The default JVM max heapsize is 1/4 of physical memory up to 32GB which could be large
# enough to consume all memory constrained by cgroup in large host.
# Limiting JVM heapsize here to let it do GC more when approaching the limit to
# leave room for compiler/linker.
# The number 3G is chosen heuristically to both support large VM and small VM with RBE.
# Startup options cannot be selected via config.
startup --host_jvm_args=-Xmx512m
run --color=yes
common --color=yes
common --curses=auto
# TODO: remove after bump to bazel >= 8
common --enable_workspace
build --experimental_ui_max_stdouterr_bytes=10485760
build --show_progress_rate_limit=0
build --show_timestamps
build --worker_verbose
build --incompatible_strict_action_env
# make output files and directories 0755 instead of 0555
build --experimental_writable_outputs
# Pass PATH, CC, CXX variables from the environment.
build --action_env=CC --host_action_env=CC
build --action_env=CXX --host_action_env=CXX
build --action_env=PATH --host_action_env=PATH
# temporary fix for https://github.com/bazelbuild/bazel/issues/12905 on macOS
build --features=-debug_prefix_map_pwd_is_dot
# Build flags.
build --action_env=BUILD_NAME=kong-dev
build --action_env=INSTALL_DESTDIR=MANAGED
build --strip=never
# Release flags
build:release --//:debug=false
build:release --//:licensing=true
build:release --action_env=BUILD_NAME=kong-dev
build:release --action_env=INSTALL_DESTDIR=/usr/local
build:release --compilation_mode=opt
build:release --copt="-g"
build:release --strip=never
build --spawn_strategy=local