diff --git a/Missionframework/functions/fn_spawnStaticWeapon.sqf b/Missionframework/functions/fn_spawnStaticWeapon.sqf index e1bde1fb7..e9a8589ee 100644 --- a/Missionframework/functions/fn_spawnStaticWeapon.sqf +++ b/Missionframework/functions/fn_spawnStaticWeapon.sqf @@ -39,7 +39,7 @@ _weapon addMPEventHandler ["MPKilled", { // Infinite ammo. _weapon addEventHandler ["Reloaded", { params ["_unit", "_weapon", "_muzzle", "_newMagazine", "_oldMagazine"]; - _unit setVehicleAmmo 1; + if !(isPlayer (gunner _unit)) then {_unit setVehicleAmmo 1}; }]; [_weapon] call KPLIB_fnc_clearCargo;