You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I tried to display the following model in the glTF Sample Viewer.
When I did so, I noticed that the pupils of the eyes were not animated. Is this a problem with how I'm using it?
This seems like a bug. But the asset does have validation errors: weights for mesh 7 are not normalized. But mesh 7 is the body and not the eyes so this might be unrelated. I will investigate it further
I tried to display the following model in the glTF Sample Viewer.
When I did so, I noticed that the pupils of the eyes were not animated. Is this a problem with how I'm using it?
https://github.com/KhronosGroup/glTF-Blender-Exporter/blob/master/polly/project_polly.glb
https://github.khronos.org/glTF-Sample-Viewer-Release/
https://cx20.github.io/gltf-test/examples/babylonjs/index.html?url=https://raw.githubusercontent.com/KhronosGroup/glTF-Blender-Exporter/master/polly/project_polly.glb
The text was updated successfully, but these errors were encountered: