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BarramundiFish.glb header appears to be garbage #20

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mre4ce opened this issue Jan 16, 2017 · 3 comments
Closed

BarramundiFish.glb header appears to be garbage #20

mre4ce opened this issue Jan 16, 2017 · 3 comments

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@mre4ce
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mre4ce commented Jan 16, 2017

No description provided.

@javagl
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javagl commented Jan 16, 2017

I'm also receiving an error message here, when it tries to parse the contained JSON

Invalid UTF-8 start byte 0xaa

First I thought that it might be related to #9 (comment) , but @cx20 said that the models worked, and during a quick test, Three.js on https://cx20.github.io/gltf-test/ could indeed load the GLB. It will have to be reviewed in more detail.

@cx20
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cx20 commented Jan 16, 2017

I confirmed the header of BarramundiFish.glb. Since it is a specification that the first 20 bytes are binary, I think that it is not a problem.
image
Binary glTF Layout
https://github.com/KhronosGroup/glTF/tree/master/extensions/Khronos/KHR_binary_glTF#binary-gltf-layout

@mre4ce
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mre4ce commented Jan 17, 2017

My apologies. I listed the wrong model. I've opened a new issue for Buggy.glb

@mre4ce mre4ce closed this as completed Jan 17, 2017
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3 participants