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Rigged example export failing. #75

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donmccurdy opened this issue Nov 8, 2018 · 5 comments
Closed

Rigged example export failing. #75

donmccurdy opened this issue Nov 8, 2018 · 5 comments
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bug Something isn't working exporter This involves or affects the export process Skinning_&_Rigging

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@donmccurdy
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https://www.patreon.com/posts/free-animated-22105894

^This .blend file exports correctly to FBX, and the FBX correctly converts with FBX2glTF. When exported directly to glTF from this exporter, however, the meshes are misplaced and rotated. I'm not sure how it relates to the content of the .blend file, but the (working) output of FBX2glTF is structured with meshes nested under bones:

screen shot 2018-11-08 at 8 29 54 am

@donmccurdy donmccurdy added bug Something isn't working exporter This involves or affects the export process labels Nov 8, 2018
@emackey
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emackey commented Nov 8, 2018

Could this be related to https://github.com/KhronosGroup/glTF-Blender-Exporter/issues/332 ?

Would be great to get a model with multiple game-like animations like this into the samples repo.

@donmccurdy
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Entirely possible. I think KhronosGroup/glTF-Blender-Exporter#74 also looks related.

Also linking KhronosGroup/glTF-Blender-Exporter#253 which isn't obviously connected here, but is similar conceptually – rigs that are "valid" in Blender often export incorrectly, the exporter is opinionated about how rigs must be configured.

We did manage to get a working export via FBX2glTF: https://threejs.org/examples/?q=skinn#webgl_animation_skinning_morph

@UX3D-becher
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We just verified that the blend file is also broken with an old version of the exporter, so we will try to fix it next month. Our tests indicate that it is not a problem with multiple animations, but with skinning.

@UX3D-becher UX3D-becher added this to the MS VI milestone Nov 27, 2018
@UX3D-nopper UX3D-nopper added the enhancement New feature or request label Nov 27, 2018
@UX3D-nopper UX3D-nopper removed this from the MS VI milestone Nov 27, 2018
@UX3D-nopper UX3D-nopper added this to the Community milestone Dec 2, 2018
@donmccurdy donmccurdy removed the enhancement New feature or request label Jan 8, 2019
@donmccurdy
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Removing the 'enhancement' label here - I think this is a bug rather than a new feature request.

@julienduroure julienduroure removed this from the Maintenance & Community milestone Sep 26, 2019
@julienduroure
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Closing, seems animations export fine now

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Labels
bug Something isn't working exporter This involves or affects the export process Skinning_&_Rigging
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