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Option to export textures as they are. #1859

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skrichten opened this issue Feb 7, 2023 · 2 comments
Closed

Option to export textures as they are. #1859

skrichten opened this issue Feb 7, 2023 · 2 comments
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duplicate This issue or pull request already exists enhancement New feature or request exporter This involves or affects the export process Material

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@skrichten
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Is your feature request related to a problem? Please describe.
I import some nice optimized .webp textures into blender, but when I export I can only choose "jpg" or "automatic". Both options lead to less optimized textures and a much larger file size.

Describe the solution you'd like
There should be an option to export the textures exactly as they are currently on disk.

@julienduroure julienduroure added duplicate This issue or pull request already exists enhancement New feature or request exporter This involves or affects the export process Material labels Feb 7, 2023
@julienduroure
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Hello,
Webp is not allowed in core glTF specification, but is available via an extension. ( https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Vendor/EXT_texture_webp/README.md )
This extension is not implemented in Blender glTF I/O yet.
Mark as duplicated, as this request is already in various tickets ( #1308 )

@scurest
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scurest commented Feb 14, 2023

This is different than #1308.

  • Export textures as WebP #1308 asks for a new mode that converts images to WebP.
  • This asks for the existing "Automatic" mode to export WebP images as they are, the same way it exports PNG/JPEG as they are.

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