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OpenGL tutorials in Julia

The code in this directory closely follows the tutorials at https://open.gl/, but they are written in Julia rather than C++. They are not replacements for the (excellent) exposition of those tutorials, but they show how to write the same code in Julia.

The file names match the corresponding page (e.g., "context_creation.jl"), sometimes with different versions (1, 2, etc.) representing either different portions of the chapter, or, in some cases, alternative approaches to the same task. This directory also contains answers to the exercises posed at the end of some chapters; if you are trying to learn OpenGL, you should try to complete the exercises first on your own and look at the answer only if you get stuck.

The earliest files are deliberately low-level, using just GLFW and ModernGL---they are essentially direct, minimal translations of the C++ code. Starting with drawing_polygons2.jl, we illustrate the use of GLWindow for simplifying window/context creation. Starting with drawing_polygons5.jl, more of the "julian" conveniences available in GLAbstraction are introduced.

Some of the files require external resources; it's recommended that you first include("downloads.jl") to download all the relevant files.

There is a run_all.jl file in tutorial, you can try it out to go through the whole tutorial. It will run download.jl first to download necessary files.

The sequence of tutorials is: