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5.2.0

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@JujuAdams JujuAdams released this 16 Mar 14:23
· 668 commits to master since this release

This version of Vinyl is compatible with GameMaker 2023.2 and later. This version takes advantage of the latest features added in 2023.2: audio effects and loop points. Both features can be live updated from the __VinylConfig configuration Note asset in the IDE, allowing you to tweak and adjust audio behaviour without recompiling the game.

New Features

  • Adds VinylEmitterPolyline() and VinylEmitterPolygon(). These can be given an array of points or a native GameMaker path to determine their shape
  • Adds VinylEmitterPositionGet()

Bug Fixes

  • Fixes emitter positions updating inconsistently
  • Fixes crash when using VinylEmitterPositionSet()
  • Fixes bad default value for VINYL_DEFAULT_FALLOFF_MIN

Documentation here