5.2.0
This version of Vinyl is compatible with GameMaker 2023.2 and later. This version takes advantage of the latest features added in 2023.2: audio effects and loop points. Both features can be live updated from the __VinylConfig
configuration Note asset in the IDE, allowing you to tweak and adjust audio behaviour without recompiling the game.
New Features
- Adds
VinylEmitterPolyline()
andVinylEmitterPolygon()
. These can be given an array of points or a native GameMaker path to determine their shape - Adds
VinylEmitterPositionGet()
Bug Fixes
- Fixes emitter positions updating inconsistently
- Fixes crash when using
VinylEmitterPositionSet()
- Fixes bad default value for
VINYL_DEFAULT_FALLOFF_MIN