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inffast.cs
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// inffast.cs -- fast decoding
// Copyright (C) 1995-2008,2010 Mark Adler
// Copyright (C) 2007-2011 by the Authors
// For conditions of distribution and use, see copyright notice in License.txt
using System;
namespace Free.Ports.zLib
{
public static partial class zlib
{
// Decode literal, length, and distance codes and write out the resulting
// literal and match bytes until either not enough input or output is
// available, an end-of-block is encountered, or a data error is encountered.
// When large enough input and output buffers are supplied to inflate(), for
// example, a 16K input buffer and a 64K output buffer, more than 95% of the
// inflate execution time is spent in this routine.
//
// Entry assumptions:
//
// state.mode == LEN
// strm.avail_in >= 6
// strm.avail_out >= 258
// start >= strm.avail_out
// state.bits < 8
//
// On return, state.mode is one of:
//
// LEN -- ran out of enough output space or enough available input
// TYPE -- reached end of block code, inflate() to interpret next block
// BAD -- error in block data
//
// Notes:
//
// - The maximum input bits used by a length/distance pair is 15 bits for the
// length code, 5 bits for the length extra, 15 bits for the distance code,
// and 13 bits for the distance extra. This totals 48 bits, or six bytes.
// Therefore if strm.avail_in >= 6, then there is enough input to avoid
// checking for available input while decoding.
//
// - The maximum bytes that a single length/distance pair can output is 258
// bytes, which is the maximum length that can be coded. inflate_fast()
// requires strm.avail_out >= 258 for each loop to avoid checking for
// output space.
private static void inflate_fast(z_stream strm, uint start) // inflate()'s starting value for strm.avail_out
{
inflate_state state=null;
byte[] _in; // local strm.next_in
uint in_ind; // ind in _in
int last; // while in < last, enough input available
byte[] @out; // local strm.next_out
int out_ind; // ind in @out
int beg; // inflate()'s initial strm.next_out
int end; // while out < end, enough space available
uint dmax; // maximum distance from zlib header
uint wsize; // window size or zero if not using window
uint whave; // valid bytes in the window
uint wnext; // window write index
byte[] window; // allocated sliding window, if wsize != 0
uint hold; // local strm.hold
uint bits; // local strm.bits
code[] lcode; // local strm.lencode
code[] dcode; // local strm.distcode
int dcode_ind; // index in strm.distcode
uint lmask; // mask for first level of length codes
uint dmask; // mask for first level of distance codes
code here; // retrieved table entry
uint op; // code bits, operation, extra bits, or window position, window bytes to copy
uint len; // match length, unused bytes
uint dist; // match distance
byte[] from; // where to copy match from
int from_ind; // where to copy match from
// copy state to local variables
state=(inflate_state)strm.state;
_in=strm.in_buf;
in_ind=strm.next_in;
last=(int)(in_ind+(strm.avail_in-5));
@out=strm.out_buf;
out_ind=strm.next_out;
beg=(int)(out_ind-(start-strm.avail_out));
end=(int)(out_ind+(strm.avail_out-257));
dmax=state.dmax;
wsize=state.wsize;
whave=state.whave;
wnext=state.wnext;
window=state.window;
hold=state.hold;
bits=state.bits;
lcode=state.lencode;
dcode=state.distcode;
dcode_ind=state.distcode_ind;
lmask=(1U<<(int)state.lenbits)-1;
dmask=(1U<<(int)state.distbits)-1;
// decode literals and length/distances until end-of-block or not enough input data or output space
do
{
if(bits<15)
{
hold+=(uint)_in[in_ind++]<<(int)bits;
bits+=8;
hold+=(uint)_in[in_ind++]<<(int)bits;
bits+=8;
}
here=lcode[hold&lmask];
dolen:
op=here.bits;
hold>>=(int)op;
bits-=op;
op=here.op;
if(op==0)
{ // literal
//Tracevv((stderr, @this.val >= 0x20 && @this.val < 0x7f ?
// "inflate: literal '%c'\n" :
// "inflate: literal 0x%02x\n", @this.val));
@out[out_ind++]=(byte)here.val;
}
else if((op&16)!=0)
{ // length base
len=here.val;
op&=15; // number of extra bits
if(op!=0)
{
if(bits<op)
{
hold+=(uint)_in[in_ind++]<<(int)bits;
bits+=8;
}
len+=(uint)hold&((1U<<(int)op)-1);
hold>>=(int)op;
bits-=op;
}
//Tracevv((stderr, "inflate: length %u\n", len));
if(bits<15)
{
hold+=(uint)_in[in_ind++]<<(int)bits;
bits+=8;
hold+=(uint)_in[in_ind++]<<(int)bits;
bits+=8;
}
here=dcode[dcode_ind+(hold&dmask)];
dodist:
op=here.bits;
hold>>=(int)op;
bits-=op;
op=here.op;
if((op&16)!=0)
{ // distance base
dist=here.val;
op&=15; // number of extra bits
if(bits<op)
{
hold+=(uint)_in[in_ind++]<<(int)bits;
bits+=8;
if(bits<op)
{
hold+=(uint)_in[in_ind++]<<(int)bits;
bits+=8;
}
}
dist+=(uint)hold&((1U<<(int)op)-1);
if(dist>dmax)
{
strm.msg="invalid distance too far back (STRICT)";
state.mode=inflate_mode.BAD;
break;
}
hold>>=(int)op;
bits-=op;
//Tracevv((stderr, "inflate: distance %u\n", dist));
op=(uint)(out_ind-beg); // max distance in output
if(dist>op)
{ // see if copy from window
op=dist-op; // distance back in window
if(op>whave)
{
if(state.sane)
{
strm.msg="invalid distance too far back";
state.mode=inflate_mode.BAD;
break;
}
#if INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
if(len<=op-whave)
{
do
{
@out[out_ind++]=0;
} while(--len!=0);
continue;
}
len-=op-whave;
do
{
@out[out_ind++]=0;
} while(--op>whave);
if(op==0)
{
from=@out;
from_ind=(int)(out_ind-dist);
do
{
@out[out_ind++]=from[from_ind++];
} while(--len!=0);
continue;
}
#endif
}
from=window;
from_ind=0;
if(wnext==0)
{ // very common case
from_ind+=(int)(wsize-op);
if(op<len)
{ // some from window
len-=op;
do
{
@out[out_ind++]=from[from_ind++];
} while((--op)!=0);
from=@out;
from_ind=(int)(out_ind-dist); // rest from output
}
}
else if(wnext<op)
{ // wrap around window
from_ind+=(int)(wsize+wnext-op);
op-=wnext;
if(op<len)
{ // some from end of window
len-=op;
do
{
@out[out_ind++]=from[from_ind++];
} while((--op)!=0);
from=window;
from_ind=0;
if(wnext<len)
{ // some from start of window
op=wnext;
len-=op;
do
{
@out[out_ind++]=from[from_ind++];
} while((--op)!=0);
from=@out;
from_ind=(int)(out_ind-dist); // rest from output
}
}
}
else
{ // contiguous in window
from_ind+=(int)(wnext-op);
if(op<len)
{ // some from window
len-=op;
do
{
@out[out_ind++]=from[from_ind++];
} while((--op)!=0);
from=@out;
from_ind=(int)(out_ind-dist); // rest from output
}
}
while(len>2)
{
@out[out_ind++]=from[from_ind++];
@out[out_ind++]=from[from_ind++];
@out[out_ind++]=from[from_ind++];
len-=3;
}
if(len!=0)
{
@out[out_ind++]=from[from_ind++];
if(len>1)
@out[out_ind++]=from[from_ind++];
}
}
else
{
from=@out;
from_ind=(int)(out_ind-dist); // copy direct from output
do
{ // minimum length is three
@out[out_ind++]=from[from_ind++];
@out[out_ind++]=from[from_ind++];
@out[out_ind++]=from[from_ind++];
len-=3;
} while(len>2);
if(len!=0)
{
@out[out_ind++]=from[from_ind++];
if(len>1)
@out[out_ind++]=from[from_ind++];
}
}
}
else if((op&64)==0)
{ // 2nd level distance code
here=dcode[dcode_ind+here.val+(hold&((1U<<(int)op)-1))];
goto dodist;
}
else
{
strm.msg="invalid distance code";
state.mode=inflate_mode.BAD;
break;
}
}
else if((op&64)==0)
{ // 2nd level length code
here=lcode[here.val+(hold&((1U<<(int)op)-1))];
goto dolen;
}
else if((op&32)!=0)
{ // end-of-block
//Tracevv((stderr, "inflate: end of block\n"));
state.mode=inflate_mode.TYPE;
break;
}
else
{
strm.msg="invalid literal/length code";
state.mode=inflate_mode.BAD;
break;
}
} while(in_ind<last&&out_ind<end);
// return unused bytes (on entry, bits < 8, so in won't go too far back)
len=bits>>3;
in_ind-=len;
bits-=len<<3;
hold&=(1U<<(int)bits)-1;
// update state and return
strm.next_in=in_ind;
strm.next_out=out_ind;
strm.avail_in=(uint)(in_ind<last?5+(last-in_ind):5-(in_ind-last));
strm.avail_out=(uint)(out_ind<end?257+(end-out_ind):257-(out_ind-end));
state.hold=hold;
state.bits=bits;
}
// inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
// - Using bit fields for code structure
// - Different op definition to avoid & for extra bits (do & for table bits)
// - Three separate decoding do-loops for direct, window, and wnext == 0
// - Special case for distance > 1 copies to do overlapped load and store copy
// - Explicit branch predictions (based on measured branch probabilities)
// - Deferring match copy and interspersed it with decoding subsequent codes
// - Swapping literal/length else
// - Swapping window/direct else
// - Larger unrolled copy loops (three is about right)
// - Moving len -= 3 statement into middle of loop
}
}