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cn_Main.json
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cn_Main.json
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{
"Identifier": "cn",
"DisplayName": "Chinese",
"Texts": {
"KB_ADDONS": "插件",
"KB_CHANGELOG": "更新日志",
"KB_DEBUG": "调试窗口",
"KB_LOG": "日志",
"KB_MENU": "Nexus菜单",
"KB_MUMBLEOVERLAY": "Mumble Data Overlay",
"KB_OPTIONS": "选项",
"KB_TOGGLEHIDEUI": "设置窗口",
"((000001))": "由于游戏更新,一些插件被禁用",
"((000002))": "手动重新启用或者等待它们更新",
"((000003))": "插件",
"((000004))": "选项",
"((000005))": "更新日志",
"((000006))": "日志",
"((000007))": "调试",
"((000008))": "关于",
"((000009))": "Nexus菜单",
"((000010))": "插件请求加载了不兼容的API版本: %d",
"((000011))": "更新",
"((000012))": "此插件当前已锁定,需要重启游戏才能使更新生效",
"((000013))": "开启自动更新",
"((000014))": "关闭自动更新",
"((000015))": "重新启用",
"((000016))": "禁用直到更新",
"((000017))": "此插件当前已锁定,直到下次游戏启动才生效",
"((000018))": "卸载",
"((000019))": "此插件当前已锁定,需要重启游戏才能删除",
"((000020))": "关闭##",
"((000021))": "插件状态将不会保存。游戏是通过初始参数启用插件的。",
"((000022))": "关闭*##",
"((000023))": "* 禁用直到下次游戏重启才生效%s",
"((000024))": "加载*##",
"((000025))": "* 下次游戏启动时加载插件%s",
"((000026))": "加载##",
"((000027))": "安装中...##",
"((000028))": "安装##",
"((000029))": "已安装",
"((000030))": "GitHub##",
"((000031))": "已安装",
"((000032))": "插件库",
"((000033))": "无插件安装",
"((000034))": "打开插件目录",
"((000035))": "检查更新",
"((000036))": "检查每个插件,如果可用的话。\n有些插件需要重启游戏才能更新,并不会立即生效。",
"((000037))": "这里没东西",
"((000038))": "显示已安装",
"((000039))": "这些更改将在下次启动游戏时生效:",
"((000040))": "上次更新:",
"((000041))": "语言",
"((000042))": "UI/UX界面",
"((000043))": "在选择了之后关闭菜单",
"((000044))": "按ESC关闭窗口",
"((000045))": "快速访问",
"((000046))": "垂直布局",
"((000047))": "总是显示",
"((000048))": "如果开启此设置,则在加载屏幕和角色选择界面时会显示快速访问菜单",
"((000049))": "当Nexus有更新时显示通知图标",
"((000050))": "位置",
"((000051))": "补偿值",
"((000052))": "常规",
"((000053))": "风格",
"((000054))": "字体大小",
"((000055))": "更改字体大小需要重启游戏后生效",
"((000056))": "链接到Arcdps风格设置",
"((000057))": "这将从Arcdps中读取ImGui风格设置,并将其应用于Nexus。\n此设置需要重启游戏才生效,因为Arcdps的设置是在游戏关闭时保存。",
"((000058))": "保存",
"((000059))": "还原",
"((000060))": "快捷键",
"((000061))": "快捷键未使用",
"((000062))": "设置快捷键: ",
"((000063))": "你将覆盖 ",
"((000064))": "解绑",
"((000065))": "接受",
"((000066))": "取消",
"((000067))": "扩展",
"((000068))": "下方",
"((000069))": "底部",
"((000070))": "自定义",
"((000071))": "正在检查更新...",
"((000072))": "全局大小",
"((000073))": "已禁用",
"((000074))": "点击阅读服务条款",
"((000075))": "ArcDPS扩展插件",
"((000076))": "这些是古老的Arcdps扩展插件,Nexus不支持。",
"((000077))": "热加载,自动更新以及Nexus的所有未来功能不可用。",
"((000078))": "正在卸载...",
"((000079))": "已更新。请重启游戏使其生效。",
"((000080))": "将在重启游戏后加载。",
"((000081))": "已更新。",
"((000082))": "是最新的。",
"((000083))": "返回游戏",
"((000084))": "允许预发布的更新",
"((000085))": "禁用预发布的更新",
"((000086))": "禁用不稳定插件时显示插件窗口",
"((000087))": "全部插件都是最新的!",
"((000088))": "Inactive ?????",
"((000089))": "这是一个 %d 级插件.\n点击以阅读 Raidcore 插件策略",
"((000090))": "此插件未在 Nexus Addon Library 中分类。它可能违反服务条款",
"((000091))": "游戏按键绑定",
"((000092))": "字体",
"((000093))": "在游戏内时显示",
"((000094))": "仅在非战斗时显示",
"((000095))": "仅在战斗中显示",
"((000096))": "永不显示",
"((000097))": "可见性",
"((000098))": "没有与筛选器匹配的项目",
"((000099))": "正在配置:",
"((000100))": "加载插件以配置按键绑定和选项",
"((000101))": "禁用节日装饰",
"((000102))": "右键点击获得更多选项",
"((000103))": "该插件目前已禁用,更新后将自动重新启用",
"((000104))": "搜索",
"((000105))": "配置",
"((000106))": "显示启用项",
"((000107))": "显示禁用项",
"((000108))": "显示可下载项",
"((000109))": "显示已安装项 (ArcDPS)",
"((000110))": "显示可下载项 (ArcDPS)",
"((Movement))": "移动",
"((Skills))": "技能",
"((Targeting))": "目标",
"((User Interface))": "用户界面",
"((Camera))": "视角",
"((Screenshot))": "截图",
"((Map))": "地图",
"((Mounts))": "坐骑",
"((Spectators))": "观众",
"((Squad))": "团队",
"((Mastery Skills))": "专精技能",
"((Miscellaneous))": "其他",
"((Templates))": "模板",
"((MoveForward))": "前进",
"((MoveBackward))": "后退",
"((MoveLeft))": "左平移",
"((MoveRight))": "右平移",
"((MoveTurnLeft))": "左转",
"((MoveTurnRight))": "右转",
"((MoveDodge))": "闪避",
"((MoveAutoRun))": "自动奔跑",
"((MoveWalk))": "行走",
"((MoveJump))": "跳跃",
"((MoveSwimUp))": "向上游",
"((MoveSwimDown))": "向下游",
"((MoveAboutFace))": "后转",
"((SkillWeaponSwap))": "切换武器",
"((SkillWeapon1))": "武器技能 1",
"((SkillWeapon2))": "武器技能 2",
"((SkillWeapon3))": "武器技能 3",
"((SkillWeapon4))": "武器技能 4",
"((SkillWeapon5))": "武器技能 5",
"((SkillHeal))": "治疗技能",
"((SkillUtility1))": "通用技能 1",
"((SkillUtility2))": "通用技能 2",
"((SkillUtility3))": "通用技能 3",
"((SkillElite))": "精英技能",
"((SkillProfession1))": "职业技能 1",
"((SkillProfession2))": "职业技能 2",
"((SkillProfession3))": "职业技能 3",
"((SkillProfession4))": "职业技能 4",
"((SkillProfession5))": "职业技能 5",
"((SkillProfession6))": "职业技能 6",
"((SkillProfession7))": "职业技能 7",
"((SkillSpecialAction))": "特殊行动",
"((TargetAlert))": "提示目标状态",
"((TargetCall))": "标记目标",
"((TargetTake))": "选择标记目标",
"((TargetCallLocal))": "设置个人目标",
"((TargetTakeLocal))": "选择个人目标",
"((TargetEnemyNearest))": "最近敌人",
"((TargetEnemyNext))": "下个敌人",
"((TargetEnemyPrev))": "上个敌人",
"((TargetAllyNearest))": "最近盟友",
"((TargetAllyNext))": "下个盟友",
"((TargetAllyPrev))": "上个盟友",
"((TargetLock))": "锁定自动目标",
"((TargetSnapGroundTarget))": "目标定点指向",
"((TargetSnapGroundTargetToggle))": "切换目标定点指向",
"((TargetAutoTargetingDisable))": "禁用自动选择目标",
"((TargetAutoTargetingToggle))": "切换自动选择目标",
"((TargetAllyTargetingMode))": "盟友瞄准模式",
"((TargetAllyTargetingModeToggle))": "切换盟友瞄准模式",
"((UiCommerce))": "黑狮交易商会",
"((UiContacts))": "联系人",
"((UiGuild))": "公会",
"((UiHero))": "英雄",
"((UiInventory))": "物品栏",
"((UiKennel))": "宠物",
"((UiLogout))": "登出",
"((UiMail))": "邮件",
"((UiOptions))": "选项",
"((UiParty))": "队伍",
"((UiPvp))": "PvP面板",
"((UiPvpBuild))": "PvP人物配置",
"((UiScoreboard))": "得分榜",
"((UiSeasonalObjectivesShop))": "巫师宝库",
"((UiInformation))": "信息",
"((UiChatToggle))": "显示/隐藏聊天",
"((UiChatCommand))": "聊天命令",
"((UiChatFocus))": "聊天信息",
"((UiChatReply))": "聊天回复",
"((UiToggle))": "显示/隐藏界面",
"((UiSquadBroadcastChatToggle))": "显示/隐藏团队广播聊天",
"((UiSquadBroadcastChatCommand))": "团队广播聊天指令",
"((UiSquadBroadcastChatFocus))": "团队广播消息",
"((CameraFree))": "自由视角",
"((CameraZoomIn))": "放大",
"((CameraZoomOut))": "缩小",
"((CameraReverse))": "向后看",
"((CameraActionMode))": "切换动作视角",
"((CameraActionModeDisable))": "禁用动作视角",
"((ScreenshotNormal))": "普通",
"((ScreenshotStereoscopic))": "立体",
"((MapToggle))": "打开/关闭",
"((MapFocusPlayer))": "重置",
"((MapFloorDown))": "下一层",
"((MapFloorUp))": "上一层",
"((MapZoomIn))": "放大",
"((MapZoomOut))": "缩小",
"((SpumoniToggle))": "骑乘/跳下",
"((SpumoniMovement))": "骑乘能力 1",
"((SpumoniSecondaryMovement))": "骑乘能力 2",
"((SpumoniMAM01))": "肉食鸟骑乘/跳下",
"((SpumoniMAM02))": "弹跳兔骑乘/跳下",
"((SpumoniMAM03))": "飞鱼骑乘/跳下",
"((SpumoniMAM04))": "胡狼骑乘/跳下",
"((SpumoniMAM05))": "狮鹫骑乘/跳下",
"((SpumoniMAM06))": "翻滚甲虫骑乘/跳下",
"((SpumoniMAM07))": "战爪骑乘/跳下",
"((SpumoniMAM08))": "骑乘/离开飞天麟龙",
"((SpumoniMAM09))": "骑乘/离开攻城乌龟",
"((SpectatorNearestFixed))": "固定视角",
"((SpectatorNearestPlayer))": "跟随视角",
"((SpectatorPlayerRed1))": "红队玩家1",
"((SpectatorPlayerRed2))": "红队玩家2",
"((SpectatorPlayerRed3))": "红队玩家3",
"((SpectatorPlayerRed4))": "红队玩家4",
"((SpectatorPlayerRed5))": "红队玩家5",
"((SpectatorPlayerBlue1))": "蓝队玩家1",
"((SpectatorPlayerBlue2))": "蓝队玩家2",
"((SpectatorPlayerBlue3))": "蓝队玩家3",
"((SpectatorPlayerBlue4))": "蓝队玩家4",
"((SpectatorPlayerBlue5))": "蓝队玩家5",
"((SpectatorFreeCamera))": "自由视角",
"((SpectatorFreeCameraMode))": "加速镜头",
"((SpectatorFreeMoveForward))": "前移镜头",
"((SpectatorFreeMoveBackward))": "后移镜头",
"((SpectatorFreeMoveLeft))": "左移镜头",
"((SpectatorFreeMoveRight))": "右移镜头",
"((SpectatorFreeMoveUp))": "上移镜头",
"((SpectatorFreeMoveDown))": "下移镜头",
"((SquadMarkerPlaceWorld1))": "箭头形",
"((SquadMarkerPlaceWorld2))": "圆形",
"((SquadMarkerPlaceWorld3))": "心形",
"((SquadMarkerPlaceWorld4))": "方形",
"((SquadMarkerPlaceWorld5))": "星形",
"((SquadMarkerPlaceWorld6))": "螺旋形",
"((SquadMarkerPlaceWorld7))": "三角形",
"((SquadMarkerPlaceWorld8))": "X形",
"((SquadMarkerClearAllWorld))": "清除所有地点标记",
"((SquadMarkerSetAgent1))": "箭头形",
"((SquadMarkerSetAgent2))": "圆形",
"((SquadMarkerSetAgent3))": "心形",
"((SquadMarkerSetAgent4))": "方形",
"((SquadMarkerSetAgent5))": "星形",
"((SquadMarkerSetAgent6))": "螺旋形",
"((SquadMarkerSetAgent7))": "三角形",
"((SquadMarkerSetAgent8))": "X形",
"((SquadMarkerClearAllAgent))": "清除所有目标标记",
"((MasteryAccess))": "激活的专精技能",
"((MasteryAccess01))": "开始钓鱼",
"((MasteryAccess02))": "召唤小船",
"((MasteryAccess03))": "设置翠玉机器人传送点",
"((MasteryAccess04))": "扫描裂隙",
"((MasteryAccess05))": "飞天鳞龙之跃",
"((MasteryAccess06))": "咒术门道",
"((MiscAoELoot))": "范围拾取",
"((MiscInteract))": "互动",
"((MiscShowEnemies))": "显示敌方名字",
"((MiscShowAllies))": "显示盟友名字",
"((MiscCombatStance))": "取出/收起武器",
"((MiscToggleLanguage))": "切换语言",
"((MiscTogglePetCombat))": "切换游侠宠物行为",
"((MiscToggleFullScreen))": "切换至全屏",
"((MiscToggleDecorationMode))": "切换装饰模式",
"((ToyUseDefault))": "装备/卸除新奇玩具",
"((ToyUseSlot1))": "激活的椅子",
"((ToyUseSlot2))": "激活的乐器",
"((ToyUseSlot3))": "激活的物品",
"((ToyUseSlot4))": "激活的玩具",
"((ToyUseSlot5))": "激活的合剂",
"((Loadout1))": "配置模板1",
"((Loadout2))": "配置模板2",
"((Loadout3))": "配置模板3",
"((Loadout4))": "配置模板4",
"((Loadout5))": "配置模板5",
"((Loadout6))": "配置模板6",
"((Loadout7))": "配置模板7",
"((Loadout8))": "配置模板8",
"((Loadout9))": "配置模板9",
"((GearLoadout1))": "装备模板1",
"((GearLoadout2))": "装备模板2",
"((GearLoadout3))": "装备模板3",
"((GearLoadout4))": "装备模板4",
"((GearLoadout5))": "装备模板5",
"((GearLoadout6))": "装备模板6",
"((GearLoadout7))": "装备模板7",
"((GearLoadout8))": "装备模板8",
"((GearLoadout9))": "装备模板9"
}
}