forked from graemeg/fpGUI
-
Notifications
You must be signed in to change notification settings - Fork 0
/
CHANGELOG.txt
294 lines (275 loc) · 13.1 KB
/
CHANGELOG.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
Release notes for fpGUI
=======================
v1.0 (2013-04-09)
- Docview improvements: Bookmark maintenance, keyboard shortcuts,
image support in INF files, cross link support.
- Many improvements to the experimental Maximus IDE.
- More widget themeing improvements.
- Keyboard shortcut handling improvements.
- AggPas 2D graphics library merged into fpGUI as a new
cross-platform graphics backend. This is the first step in
adding AggPas support, and this is still work in progress, but
most functionality works already. Also added some 64-bit fixes
to the AggPas code.
- Many PDF report engine improvements. Also enhanced the look and
functionality of the Print Preview dialog.
- Lots more documentation added. This is an ongoing task.
- Big improvements to the TextEdit widget, that is used by Maximus
and the Nanoedit example project.
- Many improvements to the RichView component and it's supported
syntax - used by Docview. This widget is now also useable
in other projects, not just Docview.
- Improved fpGUI language translations.
- The UI Designer (forms designer) has also seen many improvements,
like new widgets added to the palette, more published properties
added to the Object Inspector window etc.
- Many, many more bug fixes and improvements. For a full list run:
git log v1.0...v0.8
v0.8 (2011-12-02)
- New widget demos and many improvements to existing demos.
- New application examples
* Spinning Globe, show some graphics support with zooming.
* An experimental IDE called Maximus, which supports project
management, compiler settings management, macro management,
multi-threading enabled, fast procedure list searching,
syntax-highlighting enabled text editor, OS independent
file monitor support etc.
- PDF reporting engine and preview support. Thanks to
Jean-Marc Levecque for this awesome contribution.
- Huge improvements and enhancements to the Treeview widget.
* massive speed improvement
* improved painting support
* extended treeview and node method calls
* state image support (eg: having checkboxes next to nodes)
widget.
- Many Docview (fpGUI documentation viewer) improvements
* Bookmark support
* Improved annotation support
* Improved the text rendering and text wrapping
* Rewrote the font handling which gave a massive 200+% speed
increase in startup times (depending on the amount of fonts you
have installed on your system), and reduced memory usage by 50%.
- Added image support to RichView, the text viewer used by Docview.
- Two new supported platforms: OpenSolaris and MacOSX (with X11
support).
- Global keyboard shortcut support for menu items and actions.
- fpGUI API documentation has been extended and improved.
- OS independent DND (drag-n-drop) support has been implemented. This
supports external application-to-application and internal
widget-to-widget drag-n-drop.
- Improved the workings of implementing context sensitive help inside
your applications.
- Improved fpGUI project templates for use with Lazarus IDE or MSEide.
- Included the WIPFC (OpenWatcom IPF Compiler) binaries to allow you
to compile your own IPF help files into binary INF help files.
- UI Designer (the visual forms designer for fpGUI) has seen many
improvements:
* new components on the component palette.
* new properties accessible in the Object Inspector
* improved dialogs for "tab order" and "widget order" changes.
* code generated can now use spaces or tab characters for
indentation.
* improved File menu layout and new options.
- Improved themes support
- Experimental MDI (multi-document interface) support
- Extended the Unicode wrapper functions for the FPC's RTL file
handing
functions.
- New built-in code page conversion functions have been added.
- Grid widgets have improved scrolling support options.
- Improved fpGUI language translations.
- Many, many more bug fixes and improvements. For a full list run:
git log v0.8...v0.7
v0.7 (2010-08-02)
- Quite a few more minor bug fixes since v0.7-rc2.
- Some memory leaks in TfpgListView
- Added an example Debug Server in examples/apps/debugserver
- This can be used with FPC's dbugintf unit so you can send
debug messages. Handy for debugging CGI apps on your server.
- A new unit fpg_imgutils was added. It contains some handy
utility functions for images.
- Implemented disabled images support for all controls that can
display images.
- Added a new TfpgMemo Mediator for use with tiOPF based
applications.
- Improved quick date selection in TfpgComboCalendar. Users can
now click the Year or Month to quickly select a different value
without the need for scrolling through every month.
- Many more improvements to the "prototype" text editor component
located in prototypes/textedit/. Soon this will become a
standard component in fpGUI.
- Minor improvements to DocView's toolbar.
- DocView now has a 'File | Open Special' option, which can open
environment variables pointing to a location where INF files are.
- Grids now have a smooth scrolling option for horizontal scrolling.
- A new Input Query dialog was added.
- Some demos where improved. eg: SplashScreen demo.
- JPEG image format support was added. Soon all image formats
supported by FPImage will be included. Unfortunately it did not
make it into this release.
- Added a fpGUI project template for when you use fpGUI with MSEide.
- A new Color Selection dialog was added to fpGUI.
- fpGUI's UI Designer has a few more components on the component palette.
eg: TfpgFilenameEdit, TfpgDirectoryEdit, TfpgFontEdit, etc...
- Some more minor changes to allow compiling fpGUI under MacOSX with X11.
v0.7.rc2 (2010-04-08)
- Localization of Character Map dialog.
- Insert from Character Map added to TfpgEdit default popup menu.
- ModalResults is now a enum type. Improved integration with UI
Designer.
- Memo: problems with deleting selected text is now fixed.
- Improved WinCE support, including reading BMP files.
- Fixed compilation of all example projects.
- Extended available properties that can be edited via the Object
Inspector of the UI Designer.
- Fixed issues where dialogs are closed via the window border X
button and not the available buttons in the dialog. Developer
can define behaviour of X close button.
- Improved TabSheet handling in UI Designer.
- Various improvements to TfpgPageControl and TfpgTabSheet. This
includes new tab positions: Bottom, Left, Right and None.
- SelectDirectory dialog was not working under Windows.
- Setting selected directory in SelectDirectory dialog now works.
- New mouse cursor demo.
- Improved the ability to customize the HintWindow. HintWindow
demo was extended to show how this can be done.
- Improved Visible property handling especially with child
components. Now only the parent Visible property is changed.
- tiOPF: correctly disable event handlers in edit mediators.
- Added a script which generates a fpGUI version number based on
Git repository information. Later this will be converted to
a object pascal console application.
v0.7.rc1 (2010-03-04)
- FPC 2.4.0 compatible.
- Fully tested on 32-bit and 64-bit platforms. Tested on Linux,
Windows and the *BSD family.
- Mobile device support is back. Tested on ARM Linux and Windows
Mobile devices.
- fpGUI UI Designer has improved a lot and extended it's component
palette and Object Inspector.
- Various bug fixes, memory leaks and other enhancements have been
applied.
- Units have a more uniform naming style.
- Classes have a more uniform structure/hierarchy with base classes.
- Help support has been added to the core framework
- fpGUI now has it's own help file viewer called DocView.
Docview includes the following features:
- document annotation
- bookmarks
- browse history
- exporting articles to plain text or IPF format.
- full text search (including weighting of results to see how
relevant the results are)
- Font and Color customization
- Concatenation of help files at run-time so a library of help
files can be viewed simultaneously.
- Easy integration via the "external tools" feature of IDE's like
Lazarus or MSEide. This allows for context sensitive help.
- History of most recently viewed help files.
- Help file format used is the INF format (IBM's format used it
OS/2), which is very compact, incredibly fast and supports full
text search.
- A lot of new components have been added, including enhancements
to existing components.
- Various new dialogs have been added, which include Color Wheel,
Character Map, Database Login etc.
- Improved integration with tiOPF project via the Model-GUI-Mediator
design pattern.
- Graphical FPCUnit unit test runner.
- Lots of new language translations for the core fpGUI library.
- A lot of new example projects demoing various GUI components.
v0.6 (2008-02-17) revision 534
- Added a new INI Utils unit which introduces ReadOnly ini support
- Implemented the Model-GUI-Meditor design pattern so fpGUI can be
used with tiOPF's object persistent framework. This allows any
fpGUI component to become object-aware. I find this a better
alternative to DB-aware components.
- Many improvements to the GUI Designer. New property editors, new
components, better mouse support, MRU menu etc.
- 64-bit support is now added
- Newly supported platforms: FreeBSD and DesktopBSD
- Unicode text input is now supported under Windows.
- Started implementing Message Dialogs (with multiple buttons, icons etc).
- New components:
* Calendar combobox
* Gauges (pie, bar, needle, etc.)
* DB Label example component.
- Better support for newer desktop environments under Linux.
- Anti-aliased line drawing support.
- Line styles (dot, solid, dash...) are now fully supported on all platforms.
- Implemented the Command design pattern interface. Something like
Delphi's TAction component.
- Fixed many memory leaks in CoreLib units.
- New examples/demos added: Splash Screen, Command Handler, Gauges,
Anti-aliased line drawing etc..
- Started working on Message Dialogs.
- Better clipboard support.
- Including MANY more improvements and bug fixes. There are to
many to list. For a detailed listing of the changes use the svn command
line client as follows: svn log -r 367:534
v0.5 (2007-09-13)
- The first release since the rewrite of fpGUI to use a 'windowed'
multi-handle implementation.
- Available components in this release:
* Button with image support
* Label
* Bevel (aka Panel)
* Radio Buttons
* Check Boxes
* Track Bar (aka Slider)
* Page Control (aka Tab Control)
* List Box
* Scrollbars
* Memo (partially implemented)
* Forms (Windows). Normal, Modal and Popup.
* Dialogs
o ShowMessage()
o Font Selection dialog
o File Open...
o File Save As...
* Text Edit
* Combo Box (aka Choice List)
* Grids (aka Tables)
o Base Grid
o Custom Grid
o Draw Grid
o String Grid
o File Grid
* Progress Bar
* List View
* Main Menu bar and Popup Menus
* Treeview
- Align and Anchor support has been added.
- Clipboard support (application wide). Global (OS based)
is in the works.
- All painting is done via double buffering, so drawing flicker
is a thing of the past.
- Better font support. We now have support for Font Aliases. We
can define a font style (font name, size and attributes) and
give it a text name. Whenever we want to use that font style,
we can reference it by the text name.
- All colors are now defined in RGB order, no matter what platform
we use.
- Modal form support (with some minor issues under Windows that
should be fixed soon).
- Widgets and Forms now have a single consistent constructor due
to the base window class that descends from TComponent.
- Delayed resource allocation. This is very handy under Linux where
the X Server can be in a remote location (not on the same computer).
This gives a performance bonus as we need to communicate less with
the X Server which is inherently slow.
- Supports a Model-GUI-Mediator (MGM) implementation to work with
the tiOPF Object Persistent Framework. Business Objects can now
be saved in a OO fashion. The MGM implementation also makes the
standard fpGUI components Object-Aware. No need for DB Components.
- fpGUI now has a Visual Form (GUI) Designer in the example/apps
directory. Developers can now create forms visually at a much
faster rate. The designer uses the same source file that contains
your code - generating the ui code like you would have done
manually. No external ui files like Lazarus (*.lfm) or Delphi
(*.dfm). See the readme file in the project directory for more
details.
v0.4
- The last version of fpGUI using a single handle (windowless)
design.
--------------oOo----------------