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CGI-Game.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.0.0
MinimumVisualStudioVersion = 10.0.0.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game", "Game\Game.csproj", "{D4CA61A3-9EC5-447F-AD30-8F2CC7CC2004}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Engine", "Engine\Engine.csproj", "{47810163-D364-4CE7-B2BA-945609EFC3BF}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EngineTest", "EngineTest\EngineTest.csproj", "{579BB985-0C43-4559-8588-5F2A1EB82A5B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D4CA61A3-9EC5-447F-AD30-8F2CC7CC2004}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D4CA61A3-9EC5-447F-AD30-8F2CC7CC2004}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D4CA61A3-9EC5-447F-AD30-8F2CC7CC2004}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D4CA61A3-9EC5-447F-AD30-8F2CC7CC2004}.Release|Any CPU.Build.0 = Release|Any CPU
{47810163-D364-4CE7-B2BA-945609EFC3BF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{47810163-D364-4CE7-B2BA-945609EFC3BF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{47810163-D364-4CE7-B2BA-945609EFC3BF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{47810163-D364-4CE7-B2BA-945609EFC3BF}.Release|Any CPU.Build.0 = Release|Any CPU
{579BB985-0C43-4559-8588-5F2A1EB82A5B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{579BB985-0C43-4559-8588-5F2A1EB82A5B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{579BB985-0C43-4559-8588-5F2A1EB82A5B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{579BB985-0C43-4559-8588-5F2A1EB82A5B}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal