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Add full rotation to rotatable entities #97

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Jigoku opened this issue Aug 13, 2018 · 2 comments
Open

Add full rotation to rotatable entities #97

Jigoku opened this issue Aug 13, 2018 · 2 comments

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@Jigoku
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Jigoku commented Aug 13, 2018

Instead of using 0,1,2,3 for 90 degree rotation, allow R+SCROLL bind to rotate 0-360 degrees.
This will allow more variety for placing entities such as props.

@Jigoku
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Jigoku commented Aug 16, 2018

This was implemented pretty easily, however, collisions are a problem for selecting entities. Will need to add proper polygonal collision for rotated entities.

@Jigoku
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Jigoku commented Jan 28, 2019

Note; Look into existing collision libraries.

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