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Should be incorporated into the editor aswell at some point. Instead of right-clicking to remove an entity, have a small drop down menu appear with options to configure the entity.
Allowing copy/paste/delete as the basic functions.
Other entities (where required) will include movespeed, texture, force, etc.
This will need to be done soon, as the entity menu in the editor is getting cramped up / hard to navigate. Editor needs an overlay menu that can collide with the mouse to select the active entity type for placement.
Would allow an easily uniform look for all menus, reusing the same properties.
Would also make titlescreen easier to modify.
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